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AppGameKit Classic Chat / App Game Kit - v1054

Author
Message
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 24th Oct 2011 10:09
A new version has been released today, available to download from your order history. This version has several bug fixes, updated documentation and the placement editor.
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 24th Oct 2011 12:31
Placement editor is a great tool!
Even if you don't use the supplied Viewer code in your own game, you can still check the export.txt and copy & paste the sprite co-ords in your own game!

If you are using Vista or Win7 remember to run the Placement.exe as Admin, else you will get a crash when saving!
BraindeaD
16
Years of Service
User Offline
Joined: 30th Mar 2008
Location:
Posted: 24th Oct 2011 13:07
Hi all,
thanks for the info, the update and the placement tool!
I'll try this evening.
BTW, is there any list with the bugs fixed in the new release?

Regards
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 24th Oct 2011 13:27
Oooohh, new toys!

Nokiaqd
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 24th Oct 2011 14:13

new toys, cool!!

badablog.ru - bada developer
MobileCreator
12
Years of Service
User Offline
Joined: 1st Jun 2011
Location: Ottawa - Canada
Posted: 24th Oct 2011 14:40
Hey Rick,

is there a list of bug fixes, like the one from the last version? Is it useful to learn what was fixed.

Thanks

----------
Paulo
http://www.mobilecreators.com
MobileCreator
12
Years of Service
User Offline
Joined: 1st Jun 2011
Location: Ottawa - Canada
Posted: 24th Oct 2011 15:05
I can't find the Placement Editor. Am I missing something?

Thanks

Paulo

----------
Paulo
http://www.mobilecreators.com
Nokiaqd
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 24th Oct 2011 15:09
MobileCreator
in my case
C:\Program Files (x86)\The Game Creators\AGK\IDE\Utilities\Placement Editor
you can finde PE in utilites folder. i.e.

badablog.ru - bada developer
MobileCreator
12
Years of Service
User Offline
Joined: 1st Jun 2011
Location: Ottawa - Canada
Posted: 24th Oct 2011 16:02
How I missed that!?

Thanks

----------
Paulo
http://www.mobilecreators.com
Almus
12
Years of Service
User Offline
Joined: 27th Aug 2011
Location: Brasil
Posted: 24th Oct 2011 16:08
its a 500mb+ installer , i need to uninstall previous version or it will automatic update?
Nokiaqd
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 24th Oct 2011 16:29
Almus del old and install new one,

badablog.ru - bada developer
Almus
12
Years of Service
User Offline
Joined: 27th Aug 2011
Location: Brasil
Posted: 24th Oct 2011 19:06
where i can see the changelog?
RickV
TGC Development Director
23
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 24th Oct 2011 21:27
Lee sent this to me on the new build;

Added New Placement Editor into Utilities folder
Updated tweaks to ensure source (T2) for meego and bada work better
Removed debug file from Mac player
AGK Viewer tweaks to sync well with Windows streamer
Fixed issues with AppGameKit Viewer freezing Windows app when cancelled.
Improved networking code to warn of firewall block
Fixed the XCODE4 template
Cleaned up Tier 2 projects to compile first time (apps/templates)
Added INTERPRETER_MAC\BUILD\RELEASE folder with final Mac binary
Perfected AppGameKit Viewer and AppGameKit Player system.
Added free version of Windows Tier 2 Lib into trial
Ensured AppGameKit Viewer broadcast does not crash when maximise Window
Added better device emulation during AppGameKit Viewer mode (fakes device name, device resolution) and resets app to beginning using new faked properties
Finished AppGameKit Viewer complete with re-start mode when iOS scraper mode detected - all examples work with AppGameKit Viewer
Adjusted AppGameKit Viewer network to run in parallel to main AppGameKit Player network (no more interference)
Added multi-resolution support to new AppGameKit Viewer, added touch input, accelerometer input
Added new AppGameKit Viewer app (replacement for AppGameKit Player on App Store)
Added support for accelerometer to be passed back from AppGameKit Viewer to AppGameKit Stream feature
Fixed error causing LARGE programs to create VERY LARGE allocations of memory that some devices could not create
Added code to detect when byte code memory allocation exceeds device limits and produces safe error message (not crash)
Fixed issue causing arrays used before the DIM statement parsed to fail to compile even though subscript counts valid
Fixed slow Samsung startup
Fixed issue caused by LARGE AppGameKit programs being expanded, but variable offsets within byte code not being processed properly
Fixed polygon hit test bug
Fixed virtual joystick image when aspect ratio changed
Fixed DeleteText memory leak
Fixed button text with scrolling view
Fixed physics walls with SetPhysicsScale command

Rick

Financial Director
TGC Team
XanthorXIII
AGK Gold Backer
12
Years of Service
User Offline
Joined: 13th May 2011
Location:
Posted: 25th Oct 2011 15:31
Thank you guys. Looks like some good fixes and the placement editor is going to save me a ton of time.
Neuro
20
Years of Service
User Offline
Joined: 17th Aug 2003
Location:
Posted: 26th Oct 2011 01:11
Will there be a Mac version available soon?
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 26th Oct 2011 18:27
Update for the MAC version too?

The Power System Developer - Street Karate Fighter Developer
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 26th Oct 2011 20:53
Mac version is being uploaded now. Will post as soon as it becomes available.
Mike Johnson
TGC Developer
21
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 26th Oct 2011 21:15
Mac version is available in your order history. File is named App Game Kit - Mac - v1054.
Youks
12
Years of Service
User Offline
Joined: 18th Aug 2011
Location:
Posted: 27th Oct 2011 12:53
Hi Mike, could you provide help on how to use the mac version.
Is there an usable IDE like the windows version.

Thx & Rgds.
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 27th Oct 2011 14:32
Mac version is only for OSX & iOS development.
Your IDE is XCODE & only T2.
mmogamerplayer
12
Years of Service
User Offline
Joined: 1st Sep 2011
Location:
Posted: 28th Oct 2011 09:20
where is download link?

I love playing mmorpg games
mmogamerplayer
12
Years of Service
User Offline
Joined: 1st Sep 2011
Location:
Posted: 28th Oct 2011 09:21
why no msg does now show up?

I love playing mmorpg games
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 28th Oct 2011 10:33
Quote: "why no msg does now show up?"

If you are on probation as a new member on the forums your message may take a while to show (a moderator needs to approve it), this will not happen after a while.

The download will appear in your profile, click "Home" in the top right hand corner of this page then click the "My Account" at the top of the home page.

xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 30th Oct 2011 21:36 Edited at: 30th Oct 2011 21:38
We just need to launch the MAC installation to update?
Thx in advance to the great staff!

The Power System Developer - Street Karate Fighter Developer
MikeHart
AGK Bronze Backer
20
Years of Service
User Offline
Joined: 9th Jun 2003
Location:
Posted: 31st Oct 2011 13:51
The download links are always in your TGC account section.

And there is no Tier1 IDE. Tier1 dev is only on windows.
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 1st Nov 2011 07:57
There is a BIG bug in the MAC version.
When you use GetPointerPressed you can't get the GetVirtualButtonPressed any more.
Is this wanted or is a bug?
Cause is more useful you get the Pointer before Check the Virtual Button.
Please answer as fast as you can cause i'm in panic!!


iPhone Games : Street Karate Fighter - 90s VideoPokers Simulator
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 11th Nov 2011 23:06
Hi, did you add this to the Google Issues board here: http://code.google.com/p/agk/issues/list

I drink tea, and in my spare time I write software.

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