I think its just the game development is becoming for viable for the masses, and with the masses you will always get the dregs.
far be it for me to bag them out, i have not released my own game yet (I am definitely working on it)
how many of our early programs turn out that great?
with time they grow and improve.
there are masters out there, you do have to wait a long time for them. Bethesta being the perfect example, they are years between games and even longer between continuation of games, but the quality is worth the wait.
as the new game teams grow up and become more seasoned I can see a massive improvement in general game quality.
we are on the crest of a wave, where graphical quality is through the roof, ram and hard drive space are at an all time high, Direct x just keeps on giving.
we are gonna see some mind bending games in the coming years, and have already seen this year some breathtaking developement.
death of quality?
the wave is swelling and i as a gamer am waiting with my boogie board, as an amature programmer, my mind boggles at the futures prospects of the medium.
bring it on!
dead?! dead like a zombie!
Sometimes I like to use words out of contents