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iOS and MacOS / How to submit tier1 to apple?

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Zubby1970
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Posted: 4th Dec 2011 22:58
it would be nice to see a video on how to get your tier1 project ready for submission if anyone could do it or has done it please let me know and all the other coders here too of course.

thanks.

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bjadams
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Posted: 5th Dec 2011 08:50
Lee made a video how to install Xcode afresh on a vanilla Mac and compile your T1 bytecode into an ipa. Search the Forum.

Submition to Apple is another story, search youtube.
Trisect Development
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Location: Denmark
Posted: 5th Dec 2011 20:09
Well I tried to search this forum, but I did not find that video you were talking about.

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Zubby1970
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Posted: 7th Dec 2011 00:36
yep me too

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baxslash
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Posted: 7th Dec 2011 10:05 Edited at: 7th Dec 2011 10:08
Might be here... I'll try to find: http://www.youtube.com/user/thegamecreators?blend=21&ob=5#p/u

EDIT: Not sure which video shows this...

bjadams
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Posted: 7th Dec 2011 16:20 Edited at: 7th Dec 2011 16:21
Trisect Development
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Posted: 7th Dec 2011 20:56
I think what Zubby1970 meant was....

He has made a game in Tier1 and want to know how to make a new project in Xcode, where to place media files and the ByteCode file. How to compile it and get it ready for submission on the AppStore.

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LeeBamber
TGC Lead Developer
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Posted: 8th Dec 2011 01:16
So this would be a video which takes it as read you have compiled the AppGameKit Player natively in XCODE and you now want to take your byte code and media, add it to the native project and produce an IPA you can submit to Apple? I don't think I have done a video like that yet. If there are a few interested users in something like this, let me know and I will get the old camera out

I drink tea, and in my spare time I write software.
Trisect Development
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Posted: 8th Dec 2011 09:20
I have just submitted my first game to Apple but I'm not sure I did it the smartest way.

Would be nice to see a step by step video. From bytecode file to compiled product.

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DMXtra
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Posted: 8th Dec 2011 10:11
Lee, this really needs to be done in the clearest possible way, show step by step how to go from AppGameKit Tier 1 to XCODE compile.

App Game Kit (A.G.K.) - Want to be creative on many platforms at once? This is the tool you need.
Trisect Development
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Posted: 10th Dec 2011 23:02
While you on it Lee.
Maybe a video on: From tier 1 to Android compile.

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Impetus73
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Location: Volda, Norway
Posted: 11th Dec 2011 07:44
Lee get a tripod for that camera, the videos you made earlier, made me seasick :-p

I would like a tier1 -> IPA video also, since I now got os X snow leopard running in VirtualBox.

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Did Amiga / AMOS programming in the 90's, just started programming again with AGK.
Mobiius
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Posted: 11th Dec 2011 10:15
Quote: "since I now got os X snow leopard running in VirtualBox."

Did you buy a copy of OS X? If so how much was it? If it's reasonably cheap, I might have to look into doing that myself for iOS deployments.

My signature is NOT a moderator plaything! Stop changing it!
Impetus73
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Posted: 11th Dec 2011 11:04
You can download them rather cheap from apple, I think it's around $29 for a copy.

I had a disk laying around, since my stephdaughter has a mac. No serial numbers on OS X, since apple assume you owe some mac hardware, to get it installed somewhere, wich I do , I even has an old macbook laying around.

Check out youtube for videos on how to install OS X in virtualbox, since there are some steps to follow to get it to work correctly.

----------------
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Did Amiga / AMOS programming in the 90's, just started programming again with AGK.
Mobiius
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Posted: 11th Dec 2011 11:33
That's the kind of price Microsoft can learn from! lol I'll have a looksy now then. Thanks.

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Zubby1970
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Posted: 11th Dec 2011 12:54
yes i would like to see a clear step by step video , took me ages to get the player working on my phone with all the different submissions and provisions.

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Trisect Development
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Posted: 14th Dec 2011 08:18
Any news on this video Lee?

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Trisect Development
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Posted: 4th Jan 2012 18:08
Is this video ready yet?

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Zubby1970
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Posted: 22nd Feb 2012 20:14
i really need that video now ive tried your guide and im getting errors like crazy all over i know its probably quite simple but im obviously doing somthing wrong.

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IBOL
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Posted: 24th Feb 2012 03:28
well, agk is great to program in,
but if we don't have the easy info on how to get our games
onto iphone store, etc.,
maybe i won't spend the $111 to buy it.

if lee can't do it, who can?

Zubby1970
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Posted: 26th Feb 2012 19:20
ive sussed it out now i was adding files in that had already been added in. but it took me three days lol

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bjadams
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Posted: 26th Feb 2012 21:14
IBOL, AppGameKit comes with step by step guides how to package your game to the various platforms.
The guides are simple to follow and direct to the point. If I can do it, ANYONE can.
Read the AppGameKit guides thoroughly, and Google info about Xcode or Eclipse or whathaveyou if you are not familiar with those environments.

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