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Dark GDK / 3D with 2D HUD.

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RoseOwnage
12
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Joined: 6th Dec 2011
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Posted: 6th Dec 2011 17:28
Hi, im new at this forum and i just saw that there are many questions that give good help but i just dont find how to make a HUD for ingame. like an 2D sprite of a heart, and that you can see it like text but how do you do that is my question!

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Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 8th Dec 2011 16:02
You answered your own question. Use sprites. Look in the help file and it will show you how. One word of advice, hide your original sprites and use "dbPasteSprite" to place them on the screen.

The fastest code is the code never written.
RoseOwnage
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Joined: 6th Dec 2011
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Posted: 12th Dec 2011 17:07
thanks

-Solved-

-RoseOwnage

Hi
vitinho444
13
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Joined: 12th Oct 2010
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Posted: 14th Dec 2011 21:09
wait HawkBlood you can use the 3D Commands and there when you want just use dbLoadImage() and dbSprite()?

C++ Medium 3.5/5
VB6 Advanced: 4/5
VB.NET Advanced: 4/5
Hawkblood
14
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Joined: 5th Dec 2009
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Posted: 17th Dec 2011 16:39
Using sprites is sometimes tricky. If you are going to put text over a sprite (which is usual whith a HUD), you want to paste them instead of using the other sprite commands such as dbSetSpritePriority(..). When you paste sprites, you control which ones are on top by pasting them last, and text will be on top if you paste the sprite and then dbText(..) after.

The fastest code is the code never written.

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