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FPSC Classic Work In Progress / [x9] Resident Of Zombies: Fall Of BORG [Coming soon]

Author
Message
R0MICH
13
Years of Service
User Offline
Joined: 8th Dec 2010
Location: Russia
Posted: 30th Dec 2011 07:27 Edited at: 30th Dec 2011 10:37

Engine: DХ9
Project type: not commercial
Developers: only I
Genre: Survival Horror
Working out date started: 5/2/2010
Exit date: coming soon
Game site: work in progress

The description:
action time before the first episode and in the beginning of the second. You the employee of the largest corporation BORG with a code name "Archangel" - the commander of group of the mercenaries sent for finding-out of a non-staff situation, the company which have occurred on confidential object. Clearly one - failure is global. Someone has put in action the confidential biological weapon. The city sector where there were first flashes of infection has been completely subject to aviablows... But it could not stop threat. Despite it authorities have declared that the regular army which part will smooth out object will be entered into a city, and the part evacuates survived and will destroy an infection. It is necessary for you to outstrip them, and to collect confidential workings out of the company. But on your way there is the one who has set a virus free...

Features:
- custom weapons
- Various arms
- Different monsters
- Crowds of the zombies
- Allies! (DarkAI system)
- Atmosphere of the first episode.
- PDA system


Release trailer












Weapons






My previous thread was closed and I create new one.
Leongamerz
13
Years of Service
User Offline
Joined: 14th Aug 2010
Location:
Posted: 30th Dec 2011 09:50
Hey I remember this game somewhere.Wow its becoming so good Romich,I really like your design and the weapons but lighting need to improve.So keep up a good work!

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,Rolfy,KeithC,Nickydude,SceneCommander,Dark Goblin And Lee Bamber is my icon.

MrValentine
AGK Backer
13
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Dec 2011 11:25
I agree with the lighting issue...

Is that a laser light I see?

Looking good!!!

NIlooc223
13
Years of Service
User Offline
Joined: 27th Aug 2010
Location: Heaven
Posted: 4th Jan 2012 00:11
Thats a great idea you replaced the crosshair to be a laser! or at least it appears this way.... looking good keep up the good work

Your signature has been erased by a mod - no affiliate links thanks
R0MICH
13
Years of Service
User Offline
Joined: 8th Dec 2010
Location: Russia
Posted: 18th Jan 2012 14:33
Now I work on multiplayer and english version.
born for game
16
Years of Service
User Offline
Joined: 24th Mar 2008
Location:
Posted: 19th Jan 2012 01:55
Very nice, I like the weapons. Keep up this good work.


loler
14
Years of Service
User Offline
Joined: 27th Jul 2009
Location:
Posted: 19th Jan 2012 17:03 Edited at: 19th Jan 2012 17:04
looks nice but why is there a flak at picture 4 ?
the weapons look good too

its not a bug its a feature

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