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AppGameKit Classic Chat / iOS Broadcasting Help

Author
Message
anwserman
12
Years of Service
User Offline
Joined: 20th May 2011
Location: Wisconsin
Posted: 9th Jan 2012 06:27 Edited at: 9th Jan 2012 06:56
My game runs on the PC but does not run when I broadcast it to my iPhone - I have a Dev Certificate and have the iOS Viewer and iOS Player installed on my phone.

What could cause the program to not run on my iPhone? I have all the required media files included in my "Media" folder. I read somewhere that broadcasting to mobile devices requires filenames to be case sensitive.

Any other considerations? I could ship up my source code over to TGC if interested.

EDIT: Solved. I thought when referring to files, you needed to put a "/" before them. So instead of "/foo/bar.jpg", "foo/bar.jpg" work instead.

Hi there. My name is Dug. I have just met you, and I love you.

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