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Geek Culture / [LOCKED] My NEW and improved Operation Defuse Trailer

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Slayer267
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Posted: 16th Jan 2012 19:16
I took alot of the criticism from you guys and make this newer Operation Defuse Trailer! Hope you enjoy it and C&C is welcome as always!

http://www.youtube.com/watch?v=lHPeglKXoMc

Enjoyz!

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RedneckRambo
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Location: Worst state in USA... California
Posted: 16th Jan 2012 19:23 Edited at: 16th Jan 2012 19:25
At 41 seconds you have a bridge that connects the two buildings and telephone wires going through the buildings, wth. Honestly do you even look at what entities you are placing down on your maps? You have the most random and unrealistic assortment I think I've ever seen. To be honest you really do have so much potential to make something good but you horribly rush what you are doing. Slow down, pay attention to what you are placing in your maps.

Slayer267
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Posted: 16th Jan 2012 19:27 Edited at: 16th Jan 2012 19:27
Yes I pay attention to the stuff I put down and this is not rushed. It was actually worked hard on it -.- I put the bridge because it would look cool

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NIlooc223
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Location: Heaven
Posted: 16th Jan 2012 19:32
Pros:
Guns
lighting

Cons:
Bridge connecting to buildings
Wire connecting to the buildings windows
To much crap on ground needs less
Saw enymys get stuck because of the to much crap

You really need to use common since on it... Go find videos of actuall places are under war and look at the examples and get inspired.

start by looking at these pics http://www.google.com/search?q=street+after+war&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=Im0UT4aTE62nsALM34GDBA&biw=1680&bih=937&sei=JG0UT8mXAciQsQKovPDkAw

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Slayer267
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Posted: 16th Jan 2012 19:34
Oh, so you want more crap on the ground.

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RedneckRambo
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Posted: 16th Jan 2012 19:45
No he just said too much crap. You're obviously not looking at the war pictures just linked if you think there needs to be more random crap. Aside from the pictures where buildings have collapsed, there isn't a retarded amount of rubble on the ground.

Slayer267
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Posted: 16th Jan 2012 19:49
I did look at the pictures! 3/4 of them are not color! and like terrible quality or too small!

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Dark Frager
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Location: The Void.
Posted: 16th Jan 2012 20:14
1. The health info is showing
2. Test game info is showing as well
3. The cursor is also being recorded.

"Before you get too serious with FPSC I think you need to take her out for a nice dinner first. Maybe go see a movie together. Really get to know her. " - Thraxas
NIlooc223
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Posted: 16th Jan 2012 20:21
Heres some great examples for you

http://www.doctorswithoutborders.org/images/publications/reports/2009/Gaza-49028.jpg

http://fc00.deviantart.net/fs71/i/2010/191/a/8/City_After_War_by_D_signeeR.jpg

http://www.crowngallery.be/images/basilico/91A6-577C.JPG

http://englishrussia.com/images/after_civil_war_in_kyrgystan/1.jpg

http://www.awesomestories.com/images/user/637c49eec3.jpg

http://4.bp.blogspot.com/_w5zmQN20EOc/ReVdl6-halI/AAAAAAAAAZ0/KhUPQxWx-0Y/s400/avenida.jpg

Thats is what real war looks like!Seriously if you want our opinions on your work then be more open minded and listen to us! Also slow down on your posting you have way to many!

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Slayer267
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Posted: 16th Jan 2012 20:25
So you're telling me I bought the london pack for no good reason at all...

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NIlooc223
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Posted: 16th Jan 2012 20:33
Thanks for doing that TheComet

No slayer that is a great pack edit the textures a bit and cut down on the entites get rid of the wires that are on the buildings. The london pack is perfect for this you need to get the apocolypse pack and do a mix but not over do it.

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Slayer267
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Posted: 16th Jan 2012 20:42
We need a large rubble pack, or a parts of a house pack -.-

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NIlooc223
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Posted: 16th Jan 2012 20:50
Really slayer? 2 model packs right here full of that stuff!

http://www.thegamecreators.com/?m=view_product&id=2243

http://www.thegamecreators.com/?m=view_product&id=2262

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Blobby 101
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Location: England, UK
Posted: 16th Jan 2012 20:53
or learn to make your own media. I'm sorry, but nothing you make will ever look professional if you use model packs. Frankly, everything about the way you approach game making screams "I can't be bothered to put any effort in!". You use FPS creator, an engine which requires no work to make a game in, you're using only assets that other people have made, so you'll end up with a miss-matched art style that you have no control over.

What is there in this game that you've actually even made? Learn to make games properly, ok. FPSC is fine for beginners but if you're in the situation that you're making trailers and taking a project seriously then you either need to learn to program or learn a more in-depth engine.

NIlooc223
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Posted: 16th Jan 2012 21:08
I agree with blobby in my opinion fpsc is more for a hobby like I use it just as a hobby. If you really want to get serious use unity 3d ot Unreal both are free to download Unreals liscence is cheaper ( I read somewhere you can pay $99 and sell your game and your games profits would be split 50/50 with the other people) Not sure if this is true... I think Unreal is one of the stronger engines.

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BiggAdd
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Posted: 16th Jan 2012 22:09 Edited at: 16th Jan 2012 22:10
@RedneckRambo, Blobby 101 - Criticism is fine, but I would ask you guys tone it down with the "tough love". You all have every right to comment, but I would ask that you be tactful in the way in which you express your opinions.

Cheers!
Blobby 101
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Posted: 16th Jan 2012 22:34
Yeah, ok - Sorry BiggAdd, and Slayer! I don't want to offend you, but I still stand by my points, just not in such a harsh way

BiggAdd
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Posted: 16th Jan 2012 23:34
Quote: "I don't want to offend you, but I still stand by my points, just not in such a harsh way "


I don't want to ever stop you expressing your opinion, just got to watch how they are expressed.
I'm pretty sure you didn't intend to offend, but you can see how it could be misconstrued as offensive.

Cheers!
Neuro Fuzzy
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Posted: 16th Jan 2012 23:48
What's wrong with bridges connected to buildings? I've seen way less realistic things in games!

It looks awesome, but also looks like a generic fps xD

music intro is awesome (sept the mouse & health), but the music and sounds later... I don't follow them. They aren't in-game noises right? It's just disorienting.

heyufool1
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Location: My quiet place
Posted: 16th Jan 2012 23:49 Edited at: 16th Jan 2012 23:50
Quote: "What's wrong with bridges connected to buildings? I've seen way less realistic things in games!"

True, but that just means that those other games should have been fixed/changed.

"So hold your head up high and know. It's not the end of the road"

Blobby 101
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Posted: 17th Jan 2012 00:03
I think the main problem with the bridge is the fact that it doesn't really connect to anything, there isn't any real way for someone to get from the building on to the bridge

RedneckRambo
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Posted: 17th Jan 2012 01:33
Quote: "RedneckRambo, Blobby 101 - Criticism is fine, but I would ask you guys tone it down with the "tough love". You all have every right to comment, but I would ask that you be tactful in the way in which you express your opinions."

I'm not a nice person. With that said I don't think I said anything even moderately rude. We gave him advice and he appeared to not listen, I have no problem being rude after that. He asked for criticism, I gave him some and even told him he has great potential. I'm sorry but I'm not going to censor all of my thoughts with the small chance of offending someone. And I mean no disrespect in any way to you either. I grew up on tough love and never found offense in any way. If people are going to be overly sensitive about everything I really don't see it as my problem.

MrValentine
AGK Backer
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Playing: FFVII
Posted: 17th Jan 2012 02:30
Nice work Slayer...

Crit~
Everything on the ground has a black outline... probably better without it... or a smaller border...
Kinda too dark for my liking... makes it hard to spot enemies and I dislike that... sorry to anyone that thinks a what... I am not a hard core fps player...

Con-crit~
Its nicely done and environment layout spacing does not feel too small nor too big... nice balance...
Nice splash of buses... you clearly hate buses as much as I do ahahahhahahahhaha
Umm love how you got the nozzle flash working...

Hope this helped...

But yeah try exporting your levels into DBPro and see how much more you can put into it

BiggAdd
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Posted: 17th Jan 2012 04:15
Quote: "I'm not a nice person. With that said I don't think I said anything even moderately rude. We gave him advice and he appeared to not listen, I have no problem being rude after that. He asked for criticism, I gave him some and even told him he has great potential. I'm sorry but I'm not going to censor all of my thoughts with the small chance of offending someone. And I mean no disrespect in any way to you either. I grew up on tough love and never found offense in any way. If people are going to be overly sensitive about everything I really don't see it as my problem."


I'm not having a massive go, and I'm not asking you to censor your thoughts. I was just suggesting you mind the way you express your crit and opinions on his work.
It was only minor things like "retarded amount of rubble" etc.

As I said, wasn't having a massive go, no official warnings or anything. More like a pre-emptive strike before things start to flare up. He can choose to ignore you (but more fool him for doing so), but breaking tact because he does could cause problems.

I know where you are coming from though, I was just saying don't rise to it!

Cheers!
Slayer267
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Posted: 17th Jan 2012 04:45
See what Mr.Valentine said? Thats what I want! I want to also hear what you like about!

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BiggAdd
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Posted: 17th Jan 2012 05:39
Quote: "See what Mr.Valentine said? Thats what I want! I want to also hear what you like about!"


You can't disregard someone's comments just because they haven't told you what they like about your game.
Slayer267
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Posted: 18th Jan 2012 00:23
Yeah I can

Forum AUP 4.2


Quote: "4.2 We will cancel/remove accounts at our discretion only. Do not threaten us with "legal action" against someone harassing you on the forum. The forums are public places of debate, if you do not like someones message then ignore it. We will not support any legal activity or claims unless specifically directed to us by a solicitor / law firm or law enforcement agency. We and we alone decide if a forum post violates our terms and conditions and it is left up to us if we should remove such a post. The majority of the time we will respect your wishes, but we and we alone make the final decision and there is no appeal process."


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Vent
FPSC Master
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Posted: 18th Jan 2012 00:39
Ok, You shouldn't disregard someone's comments just because they haven't told you what they like about your game.

I agree with what everyone else said. That bridge has no business being there, and that all the HUD and debug info should be hidden.



heyufool1
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Posted: 18th Jan 2012 01:24
Quote: "Yeah I can

Forum AUP 4.2"

I'm sorry but that's the funniest thing I've ever read on this forum. If you only want people to praise your work then don't put on the internet, show it to your family. Put it on the internet if you want honesty and, in this forum's case, true and proper suggestions.

"So hold your head up high and know. It's not the end of the road"

JLMoondog
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Posted: 18th Jan 2012 01:36
Quote: "Yeah I can

Forum AUP 4.2"


That's not exactly what that section means. You took a piece of the context and gave it your own meaning.

I'm going to temp lock this thread for now. I can see this getting out of hand.

JLMoondog
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Posted: 18th Jan 2012 01:37
Lock- Moderator Team Discussion

This thread has been locked, until the Moderator Team has discussed any issues that have arisen in it. Unlocking or locking of this thread will be determined by the Moderator Team in short order. Any Member who has caused this thread to be locked, may be put on Post Moderation or (in extreme cases) banned.

JLMoondog
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Posted: 18th Jan 2012 09:08
Flame

This thread has been locked due to the unmanageable number of flame responses. Please refer to section 3.11 - 3.12 of the Acceptable Usage Policy for full details:

http://www.thegamecreators.com/?gf=aup#forum

AUP Section 3.17 ...Moderators shall, at their discretion, determine what constitutes a violation of these terms, along with generally accepted netiquette standards, and can take action against those who violate these rules.

If you contributed to the reason for locking, you may now find yourself on moderation, or in extreme cases a ban.

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