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AppGameKit/AppGameKit Studio Showcase / (WIP)Casual game: Sketchy Skater

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SimpleProgram
7
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 31st Jan 2012 00:21 Edited at: 31st Jan 2012 00:32
Just a casual game that i've been working on here and there.
The point of the game is to simply jump or duck out of the way of incoming objects.

[img][/img]

The code for the game was simple, but it was all the media that took forever for me.

Only a few things missing:
Sound
Proper menu and loading screen
Better graphics

Instructions for playing the game will be presented as you start the game. A download link will be provided for the zip file.

I got some complaints that it was not working on some peoples machines, so if you run into any problems or glitches please tell me.

Please don't forget to leave an opinion if you feel the need to do so!

As always enjoy!

Programming and video games, what else could you need?

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baxslash
Valued Member
Bronze Codemaster
12
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 1st Feb 2012 15:17
Nice work. I played the early version, the background with the parallax scrolling works really well, nicely done!

DVader
15
Years of Service
User Offline
Joined: 28th Jan 2004
Location:
Posted: 11th Feb 2012 22:34
Pretty good SimpleProgram, nice to see some cool titles being worked on. No problems running here btw.

SimpleProgram
7
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 12th Feb 2012 04:33
@Dvader

Thanks, i wish it could be a little better. Its currently as good as its going to get so i dropped it. Currently working on another game, almost done actually. Just need to add a few more important things in and i can call it done. Ill post it in a few days.

Programming and video games, what else could you need?
MarcoBruti
7
Years of Service
User Offline
Joined: 20th Nov 2011
Location: Caput Mundi
Posted: 14th Feb 2012 22:53
The idea is good, graphics is nice and gameplay is good. Some suggestions:
1) Try to use physics in order to make jumps and collision more realistic.
2) Add more levels and obstacles to make game more changing (and challenging). For examples, put some holes.
3) Add the possibility to accelerate or decelerate in order to move relatively to the screen. You could add some falling thing that should be avoided
Very good and congratulations.
SimpleProgram
7
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 16th Feb 2012 02:06
@MarcoBruti

Thanks, physics was really hard to work in. The player needs to float in the middle of the screen and react quickly to fast moving objects, so physics would be to unreliable and difficult to fine tune.

Programming and video games, what else could you need?

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