,,,and does this mean that FPSCX10 is abandoned by TGC????
I have seen many updates coming out for X9.
Maybe it's pure business related: More paying customers for X9, less for X10?
Anyway I find it kinda odd. Many indie game developers, and large commersial game companies creates games so that even low spec PC's can run them, in other terms, so that as many people as possible can play them. (I understand the benefits of thinking like this)
But,,, DirectX9,,,, feels pretty worn out and maybe in a year or two it will even become outdated.
Microsoft decided to remove the backwards compability in DX10 (There are still some kind of compability similar to a virtual PC)
And now,,, the latest version is DirectX11. I bet most game creators/gamers have Win7 x64 and DirectX11 cards already. Soon we'll probably even see DirectX12.
So why not keep on working with FPSCX10?
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