Hello.
Basically Whats going on is that my world is big. and about one unit in my projects scale is 100 to 1. but when I set the "AI set radius" to 100. when I try to have an entry move with "AI Entity Defend Area teamone(t),X#,Z#, 100" the game will crash. if I remove "AI set radius" it will work fine. I'll scale down the world units if I have too. but I've done a lot of work and would like to avoid it.
Also when I don't call "AI set radius" units seem to crash into walls. Any ideas?
Thanks much!
Update: well I fixed this by changing "AI Entity Defend Area" to "AI Set Entity Idle Position" so it now works. though if a member of TGC reads this note that on my computer at least "AI entity defend area does not seem to work well with "AI set radius". Thanks