Quote: "I would never not buy a game that someone I know made!"
Aw, thanks mate! Should really have used the promo codes though (think they are ok for anywhere) considering it's unlikely I'll make any money off it at this rate. If I can get it on a review site then maybe...
Quote: "What language did you use? AppGameKit?"
No. I wanted to. Really wanted to considering I've used DB since 2000, but the lack of 3D stopped me. I've done a few tech demos in DB over the years which pretty much mucked around with revolving a 3D screen to look like 2D (I wrote a Cybernoid clone that rotated the screen in DBP). But using AppGameKit limited me to totally 2D so that was out of the window. When AppGameKit gets 3D I will probably pick it up. I used GLBasic. Also because it can compile to WebOS which I have a couple of devices on (any chance of AppGameKit doing this? Would be easy as GLB only took a few weeks to full convert over).
Quote: "About the app description, I have a hint for you"
Yeah I do a bit, but maybe not enough. Just a bit worried about breaching copyright or somesuch. Will update the description when I have an update.
Quote: "Did Apple actually ask you to provide proof that you have a business?"
No. I said it was me. But there was another bit if I remember rightly that you could call yourself something different. Basically just a label. So "Team Gates" shows at the top, but my name appears near the app size if you notice.
Quote: "Good luck! Maybe we can advertise each other's games somehow"
Actually I can. My shop (bit naff but I'm updating the code as we speak) links to an online file so I can update it any time. Give me the name and the link and I'll add it

Judging by my downloads don't expect a huge improvement
Ah just noticed you noticed Angry Birds

Heh, reason I listed other apps was several reasons. One was because I only have 2 apps so it looks stupid. The second was because my shop code goes a little wrong if there is less than a page of items. It's to do with the inertia code. I couldn't be bothered to fix it considering it works on a list bigger than a page.
Quote: "Wow, I didn't realize so many TGCers were making the leap to iOS"
It's the future. So many things I wrote in DB over the years to just give up on. But the prospect of being published drives you on. And iOS and other mobile markets are the best way it seems. GLB has been going for years for the PC but when someone did a survey a little while back on what plugins people wanted the vast majority wanted iOS ones. Then Android (quite far back). PC stuff was not really mentioned. Interestingly the GLB author then decides to devote loads of time to writing GUI plugins for some reason that will (apparently) only work on PC/Mac/Linux devices with no apparent move for mobile devices. Dropping the ball there a bit methinks...
Cheers
Current fave quote : Cause you like musicians and I like people with boobs.