It seems there's quite a few of us developing for iOS nowadays, so I figured why not start a thread devoted to any great finds we've come across or external APIs we're using in our projects.
For my current app I am using two great (free!) external APIs that are saving me a tonne of time:
NinevehGL
Link:
http://nineveh.gl/
NinevehGL is a free API for iOS development that handles all of the major OpenGL ES 2.0 aspects. It comes packed with methods for setting up cameras, importing models (in .obj and .collada format!), shaders, materials, and more. Its still under development but Ive been a beta tester for the SDK for a few months now and haven't had any real complaints so far. It doesnt have any support for collision detection or physics as of yet, but Ive managed to program my own class that handles Oriented-Bounding-Box collision using the Separating Axis Theorum (Ill post the source up here if enough people are interested, its a little ugly right now but it gets the job done pretty fast). There are a few issues with the current version in terms of some methods not working and memory leaks with a few methods (specifically the compileCoreMesh method) but all in all its working great. When the SDK is finished they'll be releasing the source for free to the general public, and they don't require any credit when using their app, both in commercial and free apps.
Parse.com
Link:
https://parse.com/
Parse.com is a new server / back-end SDK designed specifically for iOS and Android apps. It makes setting up a server to store files or send online game data extremely fast (I implemented the base system for an entire database into my app in a single day). It also comes with security features, facebook / twitter integration, push notification support for iOS, and a lot more. Originally I was going with a much more expensive / heavy-duty solution of using Amazon Web Services for my app, but stumbled across Parse.com and haven't looked back since. They give you a tonne of storage for free and after you max out your free storage the prices are still very cheap. If you sign on as a Beta tester now you're guaranteed to get the current pricing or better when the final SDK is complete. Again, Parse.com requires no credit or royalties for commercial or free apps.
Other obvious ones would be the Ogre engine or the SIO2 engine, however I haven't used these much so Ill leave it up to the others that have used them to comment on them if they wish to add them to the list.