Hello
sweldon.
If you are reffering to FPS Creator (FPSC), then you don't need to label any joints or hardpoints unless you are writing FPI logic scripts that rescale the character or checks to see where the character is shot. If you are brand new to FPSC, you shouldn't need to worry about that right now, unless you feel ready to learn and work

. The engine is very straight forward, and you don't
have to worry about those sorts of details to create an awesome game.
Hope that helps,
Captain Coder
As a believer in Jesus Christ, I am trying to use my passion for game creation for His glory.