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Geek Culture / March Newsletter # 110 is out!

Author
Message
Mike Johnson
TGC Developer
22
Years of Service
User Offline
Joined: 13th Sep 2002
Location: United Kingdom
Posted: 1st Mar 2012 09:34
MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 1st Mar 2012 09:37 Edited at: 1st Mar 2012 09:38
Read it... Enjoyed it... but left field... what is SHMUPKIT... where did that come from?

EDIT

KIT in bold added in

Also good to see Darkocclusions in there!!! and the bit about 3DWS

baxslash
Valued Member
Bronze Codemaster
18
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 1st Mar 2012 09:56
Nice work. Great read!

I just noticed there are some underscores in the AppGameKit Bitesize code that shouldn't be there. Please let me know if you have any problems compiling and download the project folder linked in the article to check what you have against my code.

Hodgey
15
Years of Service
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Joined: 10th Oct 2009
Location: Australia
Posted: 1st Mar 2012 11:20 Edited at: 1st Mar 2012 21:50
BatVink, I never fail to marvel at your editorial excellence. Well done to those who contributed to the newsletter as well.

Fixing sig.

BatVink
Moderator
22
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 1st Mar 2012 15:12
Quote: "I just noticed there are some underscores in the AppGameKit Bitesize code that shouldn't be there. Please let me know if you have any problems compiling and download the project folder linked in the article to check what you have against my code."


The lines were too long for the page, they are continuation characters, I assume they work in AppGameKit like they do in DBPro.

Quote: "BatVink, I never fail to marvel at your editorial excellence."

Very kind, but you'd think differently if you saw me up at 11PM with 2 litres of coke and a bag of peanuts to keep me going

baxslash
Valued Member
Bronze Codemaster
18
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 1st Mar 2012 15:16
Quote: "The lines were too long for the page, they are continuation characters, I assume they work in AppGameKit like they do in DBPro."

I didn't actually try the code TBH, just hadn't seen them used in AppGameKit code before. I'll assume it's OK unless someone has a problem. Cheers!

Blobby 101
18
Years of Service
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Joined: 17th Jun 2006
Location: England, UK
Posted: 1st Mar 2012 17:40
Mr Valentine - it's a 3rd party program that TGC are selling. Why is kit in bold though? xD

KickBack
13
Years of Service
User Offline
Joined: 28th Feb 2012
Location:
Posted: 1st Mar 2012 20:30
Bass ace looks soo much better than the original ADG website
Hodgey
15
Years of Service
User Offline
Joined: 10th Oct 2009
Location: Australia
Posted: 1st Mar 2012 21:50
Quote: "Very kind, but you'd think differently if you saw me up at 11PM with 2 litres of coke and a bag of peanuts to keep me going"

So it's not just me who does that, good to know.

Quote: "Bass ace looks soo much better than the original ADG website "

Thanks KickBack.

MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Mar 2012 06:21
Blobby 101 because I edited my post lol I started doing that recently so future readers if any can know what changed in my posts... I find it confusing just reading recently edited posts as some often get entirely re-written... so kinda just my pleasantaries (lol what a word) for future readers...

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