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Newcomers DBPro Corner / occlusion culling in realtime, is it possible?

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T4r4ntul4
14
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Joined: 1st Jan 2010
Location: close to my pc
Posted: 2nd Mar 2012 01:04 Edited at: 2nd Mar 2012 01:05
plugin: dark occlusion

maybe the question is wrong, i know it is realtime, for objects already placed.

but is it still realtime if iam playing and building in the map? if i make a few objects behind a wall or something, are the objects not rendered?
MrValentine
AGK Backer
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Mar 2012 06:44
I suppose if you created a real time world editor you would just need to attach the code to newly created objects... as I do believe DO checks for new objects constantly...

T4r4ntul4
14
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Joined: 1st Jan 2010
Location: close to my pc
Posted: 2nd Mar 2012 16:05 Edited at: 2nd Mar 2012 16:06
yes thats what i meant, a real time world editor. if your building things realtime if it get occlusion culled right away. but i need to know for sure, before i buy it...
MrValentine
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Mar 2012 16:22
http://forum.thegamecreators.com/?m=forum_view&t=193877&b=1

Better ask Max P the maker in the dedicated thread for DO

but I am certain it fits the bill for you... and if theres more you want it to do just ask him if he can implement it

ask him the question you asked here and link him back to this thread and then he can answer here or in the dedicated thread or maybe both

but again I am certain it does what you are intending

hope it helps

Max P
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Joined: 23rd Jan 2010
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Posted: 2nd Mar 2012 18:49 Edited at: 2nd Mar 2012 18:50
@T4r4ntul4
I answered your question here:
http://forum.thegamecreators.com/?m=forum_view&b=1&t=193877&p=1
The short version:
Yes, everything will work

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