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AppGameKit Showcase / [WIP]: iRabbit

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DArt_LV
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Posted: 4th Mar 2012 17:04
iRabbit


iRabbit is puzzle game, where you need to place arrows to guide Rabbit to cabbage. In every map are three carrots ( ) If you finish the level without carrots, you need to retry it.
There are many objects in levels to make them harder.

Some Screens:


You can also follow us on Twitter here:
https://twitter.com/#!/iRabbitGame
Dark_ITheI _Angel
16
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Posted: 4th Mar 2012 20:34
ohh yes, this is what i say,here is were the indie developer can get money. Good work!!

Animals
DArt_LV
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Posted: 4th Mar 2012 21:05
Thanks!
kamac
8
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Location: Poland
Posted: 4th Mar 2012 21:22
Hm. Rabbits

Will you be uploading any video soon?

DArt_LV
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Posted: 4th Mar 2012 21:29
Still to do a few tweaks, but I think video will come soon!
DArt_LV
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Posted: 6th Mar 2012 18:48
New Screen from Rabbit's Cave!
kamac
8
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Location: Poland
Posted: 6th Mar 2012 21:57
Great art

baxslash
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Bronze Codemaster
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Posted: 7th Mar 2012 13:56
Looks like a really well styled game. Fun to play too I imagine

DArt_LV
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Posted: 7th Mar 2012 14:41
Thanks for good words. I think we will post gameplay video soon.(I hope this week, but I need to consult with the Lead Developer ) All news appears at Twitter faster so you can follow us there too!
xCept
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Posted: 8th Mar 2012 01:17 Edited at: 8th Mar 2012 01:18
Very nice graphics! It seems very similar to the game Impetus73 posted here some time ago (except he had a turtle eating carrots instead of a rabbit).

http://forum.thegamecreators.com/?m=forum_view&t=189916&b=48

https://play.google.com/store/apps/details?id=com.minportal.TurtleFun
DArt_LV
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Posted: 8th Mar 2012 13:24
Yup, we have seen that game - I think it's very good !
We were suprised, when someone is making similar game
But his game contains things we don't have like Double Carrots(Arrows)and ghosts.
bjadams
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Posted: 8th Mar 2012 14:59
great graphics, this is the kind of quality apps AppGameKit needs.
DArt_LV
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Posted: 9th Mar 2012 19:11 Edited at: 9th Mar 2012 20:55
iRabbit first gameplay video released!!!
Watch it here:
HD Version:
http://www.youtube.com/watch?v=ImpjdbiBxUM
P.S Lots of features not shown in video!
kamac
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Posted: 11th Mar 2012 11:07
You've got really nice art. What are you using to make it? (Photoshop is my guess?)

DArt_LV
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Posted: 11th Mar 2012 13:52
Thanks! Yes, we are using Photoshop
bjadams
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Posted: 16th Mar 2012 22:09
It's all in the artist, not in the software!!!
swissolo
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Posted: 17th Mar 2012 01:32
This game looks so adorable and well made Some real quality work there You've said "we," so how big is this team?

swis
Joined: Tue Dec 16th 2008
DArt_LV
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Posted: 17th Mar 2012 18:54
Thanks again for good words.
We are small team - 1 artist(Me - DArt_LV), 1 programmer(AnX) and 1 Music & Sound effects maker (Wiesys (Not registred in this forum))
DArt_LV
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Posted: 14th May 2012 16:41 Edited at: 14th May 2012 16:42
iRabbit is almost finished(We still need to do a few tweaks, arrange levels from easiest to hardest(Looks like in full version will be 60levels, but it can change)and also some artworks(Message boxes and other things))

New things:
Re-designed MainMenu
iPhone version & iPhone Retina version
iPad version
Re-designed stars
Re-designed bushes
Re-designed Level Completed screen
Re-designed loading screen
Added Online levels(You can take a picture with QR Code and it unlocks a level (Need internet connection))
Added Help-Boxes
Added Level Packs
Added Credits
Added Rabbit animations on MainMenu
Added Rabbit's Cave(There are settings and achievements)
Lots of bug fixes
Some In-Game additions
And other things


Screenshot or Trailer is coming soon!
P.S Sorry for double-post!
Impetus73
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Posted: 14th May 2012 18:43
Looks good, yes it is very similar to mine, haha. I just wish I were, or had an artist for that project... I made it all my self, and I'm no artist

I might upgrade the graphics, and add more levels later, but as of now, only 6 people downloaded "Turtle Fun", so it's low priority.

Remember to make room for Ad's as it's there the money is!

----------------
AGK user - novice
Did Amiga / AMOS programming in the 90's, just started programming again with AGK.
DArt_LV
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Posted: 14th May 2012 18:54
Thanks!
How much money you get from Ad's?
Impetus73
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Posted: 14th May 2012 19:00
Well, I have a game "Midnight Horror" out on Android, and after one week now, I got $4, and until yesterday, only 15 people downloaded it. Now it's 34 and raising. Seems like i get the most if people in USA click my ad, 1 did, and I got $0.02 just from that 1 click! I also "accidentally" clicked my own ad's 156 times though... *cough*

If I can make $4 in 1 week with ca 10 downloads, imagine it with 10000 downloads..

----------------
AGK user - novice
Did Amiga / AMOS programming in the 90's, just started programming again with AGK.
baxslash
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Posted: 14th May 2012 19:22
Quote: " I also "accidentally" clicked my own ad's 156 times though... *cough* "

Seriously? Goodbye account...

Impetus73
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Posted: 14th May 2012 20:08
What? I need to make sure it works on all devices, network configurations and settings, in all combinations. I have found that it does not work alot of the time, so I added a "local ad", a sprite under the ad, that shows if the ad fails, and I even made it clickable. It's an ad I got from TGC.

----------------
AGK user - novice
Did Amiga / AMOS programming in the 90's, just started programming again with AGK.
baxslash
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Posted: 17th May 2012 12:15
Checking it works is one thing, once you know it works (a few successful clicks) I'm guessing you should leave it alone. I lost a Google Ads account for over-clicking and I was just testing it, genuinely. I had a lot of problems getting the banner to show correctly but they didn't accept my explanation. I doubt they even read it. I probably logged less than a couple of dozen clicks in testing.

Better to only click enough times to be sure it's working IMO.

DArt_LV
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Posted: 23rd Jul 2012 21:39 Edited at: 24th Jul 2012 13:49
We had some problems with Apple Developer registration, so we decided to release on Android faster!
You can get it here for Free - https://play.google.com/store/apps/details?id=com.andrisknopkens.irabbit
Please rate it
P.S. Game is designed for iPhone, iPod & iPad, so on some Android devices it won't run at fullscreen, but you can change it in Options!
EDIT: If you find any bugs please report them!
DArt_LV
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Posted: 24th Jul 2012 17:49
Sorry for double-post, but
New Update available:
Added Exit button
Better Graphics
Bug fixes

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