An update has been released for Shoot 'Em Up Kit that includes the ability to export stand-alone exe files.
Installation Notes
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If you are re-installing the Shoot 'Em Up Kit then please be aware that the installation could overwrite some of the files
in the "My Documents\Shoot-Em-Up Kit Projects" folder, and you could lose details of Sprites, Entities, Sound Cues, Sound
Items, Particles and Definitions which you have created. Please back-up this folder before re-installing.
Version 1.0.5
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- Stand-alone EXE's can now be exported from the Build menu.
- Added some optimisations to the GUI to improve performance in the editors.
- Fixed a crash when leaving the "Create" mode and selecting a game from the "Play" menu.
- Fixed an issue with some x files containing a large number of materials or containers.
- Fixed an issue with connector lines sometimes still be visible after leaving the behaviour Editor.
- Fixed an issue which could result in Sprite-based NPCs going the wrong way with Chase or Evade AI types.
- Sprite background now appears correctly in Camera thumbnail
- Fixed a potential crash if NPCs are disabled when they go off-screen.
- Collision Damage is now correctly set for NPCs.
- Fixed a crash if the main window is resized while selecting a Model, Texture, Entity or Particle system.
- The Rebuild button from the seelction dialog has been removed as it was unnecessary and causing confusion.
Known Issues
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- 2nd Level will be developed for the Cave sample game.
- Volume controller does not work in the user settings menu.
- Shader Model 2 shaders produce brighter lighting than their SM3 versions.
Features Missing or Disabled
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- Volume and Controller dialogs for stand-alone games.
For more details on Shoot 'Em Up Kit please visit:
http://www.thegamecreators.com/?m=view_product&id=2312