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iOS and MacOS / Broadcasting and XCode

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Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 28th Mar 2012 22:36
Hi, I'm currently trying to broadcast an app to my iPhone. I am following the guide very carefully (http://www.appgamekit.com/documentation/guides/52_ios.htm), but it doesn't seem to apply whatsoever to the version of XCode I am using.

I am using Xcode 4.3.2. Do I need to somehow find the 3.2 version of Xcode? As soon as the instructions start telling me to do things with Xcode, I cannot progress any further because they don't seem relevant at all.

What do I do?

Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 28th Mar 2012 23:04
You need to stick with the new version of Xcode in order to be able to communicate with the newer iOS devices.

It was a pain when my iPod updated automagically and I had to update my Xcode after I'd had everything working.

Which step are you stuck at?

I can try to help you work through the differences.

Cheers,
Ancient Lady
xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 29th Mar 2012 04:31
Quote: "You need to stick with the new version of Xcode in order to be able to communicate with the newer iOS devices."


Not necessarily. I have iOS 5.0.1 on all of my devices but am still using and old version of Xcode 3 on Snow Leopard for a lot of development.

If you have a version of iOS that is greater than the SDK of Xcode and it won't let you build and test on the device, you should be able to go into Organizer and click 'Connect' for your device (it will say it has an unknown version installed). In a few minutes it should be up and running (the base SDK will only be the max supported by your installed version of Xcode, of course).
Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 29th Mar 2012 19:35
Thank you, I would very much appreciate that.

It seems to me as if they radically changed the interface. I am unable to perform the following steps:

Quote: "
Change the confguration to Device / Release / armv6
Select Project > Edit Active Target "agk_interpreter"
In General tab, change 'Name' from 'agk_interpreter' to the new name of your application (foo)
In Build tab, change the 'Product Name' from 'AGK Player' to the name of your application (foo)
Select Build > Clean All targets
"


Again, thank you.

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