Has anyone attempted a dizzy type game using Dark Basic?
I think it should be fairly simple, no scrolling or shooting - and it doesn't need to run at breakneck speed.
I might make it my next project and wondered if anybody had got a start on something similar.
My initial thoughts for development are:
* Obviously some kind of map editor is needed for the screens. It only needs to be big enough for one screen at a time - a world array would then be needed to order the screens.
* A simple flagging system would be needed to track progress of the player and what actions have and have not been completed.
* A simple inventory system would need to be developed.
* Basic game-world physics would need to be developed for jumping, walking on platforms (and clouds), dealing with water and any other surface I may incorporate.
Anything blatant I'm missing? All but the last one are similar to text adventure creation and I used to do that when I was 13. Are there any sites out there that could help me do away with creating sprite art and just get started with the coding and map making?
Thanks!
PS - For those who may post source code, I only have the original DB
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"Life would be so simple if only we had the source code!" - someone else