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AppGameKit Classic Chat / Random Adjustable Maze Generating Code

Author
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JHA
20
Years of Service
User Offline
Joined: 30th Dec 2003
Location: Massachusetts, USA
Posted: 3rd May 2012 22:26 Edited at: 3rd May 2012 22:46
Hello All,

I am not able to contribute much, due to a demanding home life, but I was messing around with some old DB Pro code today and was able to get it working in AGK.

It's pretty fast, as it is, but suggestions are most welcome.

Let me know what you think:

To change the Cell size, adjust the bSize variable.
To change the Maze size, change the mSize variable.



Thanks to baxslash for the drawing functions and to Hodgey for the Text command function!!

Thank you,
JHA
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 4th May 2012 00:06
Maybe something i should add to my raycasters map editor
Seams pretty handy and fast
JHA
20
Years of Service
User Offline
Joined: 30th Dec 2003
Location: Massachusetts, USA
Posted: 4th May 2012 01:09
Thanks! You're welcome to it.
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 4th May 2012 10:34
This looks really handy! I'll definitely use this next time I want a maze / dungeon. Thanks for sharing... and you're welcome

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