Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

iOS and MacOS / Spinner Loader

Author
Message
bjadams
AGK Backer
15
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 2nd Jun 2012 21:49
Any idea how to do an iOS Spinner Loader animation in native code (T2) in a simple and uncluttered way, whilst I am loading images in agk?

The code I found involved setting up many obj-c classes in different files.
MrValentine
AGK Backer
13
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Jun 2012 22:04 Edited at: 2nd Jun 2012 22:05
why not try the traditional method of an INC onto a wrapvalue 360 where the wrapvalue is tied to an image on screen and everytime an image is loaded INC the spinning object by XX value in STEPS if you need to... oh and remember to sync

EDIT

Typo in bold

bjadams
AGK Backer
15
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 2nd Jun 2012 23:56
That would not produce the same fluid animation as a native iOS spinner. The native spinner also has fades, which would make a sprite animation harder to build.
MrValentine
AGK Backer
13
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Jun 2012 00:19
well, I do not know the mentioned loader as i do not own any apples... so hmm GL!

bjadams
AGK Backer
15
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 3rd Jun 2012 00:29
it is something like this...

MrValentine
AGK Backer
13
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Jun 2012 00:49
hmm... I think you just answered the question XD

RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 16th Aug 2012 01:02
That isn't a fading animation at all, it literally is just an image rotating. There are 12 "lines" going from the middle to the outside of that loading animation. Each line is 30 degrees from the last (360 / 12). The first line is black, and the next 11 lines are increasingly lighter (or more transparent) versions of the original. Rotating this drawing that I have described by 30 degrees every x amount of seconds will cause the lines to appear to be fading out, when really the lines are just shifting positions.

Login to post a reply

Server time is: 2024-03-28 09:24:39
Your offset time is: 2024-03-28 09:24:39