RAMPANT THREAT: LOCKDOWN
First Level Story:
You awake in a rustic cell room of sorts, unaware of your surroundings. Your only way out is to exit through which you came: the front gates of the Shadow Battalion's headquarters. To win this fight, you must use all available cover, and master the art of CQC and long range at the same time.
Your name is Aaron Jackson, and you were labeled a high priority threat by the dominating gang "Shadow Battalion." Their plentiful amount of military munitions make them a unrivaled force in the United States, gathering forces from different Special Operations Groups and other armed militias. And you were going to put an end to it. Emphasis on WERE. They have caught you and locked you in their less than fabulous headquarters to rot and use as a living bullet sponge. But one forgetful guard forgot to lock the door as he gave you your daily rations. You've been saving your lucky Kabar for this moment, now it's time to break free.
Features: (

= done,

= in progress,

= broken)
- Highly detailed Call of Duty-like weapons

- Intense lightmapping

- Specular and normal mapping

- Player legs within view

- Camouflage arm rig

- Breaching capabilities on locked doors

- Dynamic gun movement with player's movements

- Voice acting

- Motion blur and wobble enabled when player is extremely hurt

- Slow health recovery

- Hit marker HUD

- Kill gained HUD
CURRENT VERSION: Amber (1.01 - 1.99 updates will be code-named Amber, after my wonderful girlfriend

)
Donations would be greatly appreciated as I continue my endeavor to make my small town school a presence in the state of Georgia. If you have any questions or would like to make a donation, contact me at
[email protected] and I'll be glad to answer any questions and provide my PayPal email.
No videos due to the project being redone...
Thanks!
Why does life suck the life out of you?