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AppGameKit Classic Chat / Sprite space & pixel space

Author
Message
george++
AGK Tool Maker
16
Years of Service
User Offline
Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 8th Jul 2012 01:17 Edited at: 8th Jul 2012 01:21
How I can calculate the correspondence between them. I have a ball and I need to set its physics radius, but I don't know how. I know only the size of the sprite 16x16 in pixels
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 8th Jul 2012 08:59
GetSpriteWidth(spriteID)/16.0 should give you a good ratio.


this.mess = abs(sin(times#))
george++
AGK Tool Maker
16
Years of Service
User Offline
Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 8th Jul 2012 17:34
Thank you baxslash, I accept your answer as a black box to me...

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