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Geek Culture / Modgine: The Mini OpenGL 3D Game Engine‏

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kuroshu
17
Years of Service
User Offline
Joined: 27th Jun 2007
Location:
Posted: 19th Jul 2012 19:06
Hello All,

I would like to Present my Engine "Modgine" The Mini OpenGL 3D Game Engine!

Website: http://modgine.com
YouTube - Preview: http://www.youtube.com/watch?v=VFtC45Ee-3M

Modgine is a Minimalistic, Simple, Easy to use OpenGL 3D Game Engine used for Creating Basic Third Person Shooter Games
to share with your friends, use for demos, learning purposes or just for fun!

We have a GUI Map Editor for easy placement of Bot Models, and Objects, everything in the Modgine World can be Modified
from Textures, Sound, Bots, Objects Models etc.

There is a ReadMe (How To Use) Document included with the Engine Download Package, it may be alittle hard to understand for
some beginners, but if you review it over and play with the Engine at the Same Time I'm sure you can figure it all out.

I do Plan to Post some Step by Step How to Use Modgine YouTube Videos, in the Near Future, in the Meantime you can Ask Questions ofcoarse
if you are confused about how to use the engine. *If you can Use Silent Walk FPS Creator, this should not be too hard to understand.

NOTE: The Engine is about 95% Complete, one last update is pending for Bots AI, but aside from that
the Engine is available for for Free Download @ http://modgine.com

ADDITIONAL NOTES: Some of you may have recall me posting sometime last year about this engine, but it was not well recieved due to a $2 price tag I placed on it, and it was not very friendly to use with script editor. Now I have added a GUI Map Editor, and the Engine now *FREE so for those of you who were turned off to it before, please give it another try!
kuroshu
17
Years of Service
User Offline
Joined: 27th Jun 2007
Location:
Posted: 19th Jul 2012 19:09
Silent Walk FPS Creator, is another Easy to user FPS Creator Engine, Sorry, I copied and pasted this from my Forum Post their... disregard that part.
Aaron Miller
19
Years of Service
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Joined: 25th Feb 2006
Playing: osu!
Posted: 19th Jul 2012 22:39
Good job with what you've done so far, but ignoring any goals you have for the engine, this is far from complete.

* There's no skinning (bone-based animation).
* The editor is not very extensible. e.g., when you're placing objects, what kind of objects are being placed? (rhetorical) This would be better if there were some type of instant 3D preview.
* You can only have one player model. (I think, anyway.)
* You can only have one bot model. (I think, anyway.)
* While editing, you cannot "paint" objects by holding down the left mouse button while dragging. Only one object gets placed. (Check the mouse-move message; it tells you whether the left mouse button is (or other mouse buttons are) held down.)
* Likewise, you cannot hold the right mouse button to delete multiple objects in a single stroke.

Quote: "> Direction = is the direction the Bot Model will be facing in idle mode, (**only applies to Bot AI Type 2 and 4)"

This doesn't specify whether the direction is in degrees, radians, or even in Euler angles. For all we know it could be a full-blown quaternion that has to be formatted a specific way. Most likely I imagine it's in degrees. However, you don't say whether a rotation of 0 means positive Z orientation, or negative Z orientation. I'm sure serious users would figure this out pretty quickly. But people who are only evaluating whether they even want to use this might be deterred.

There's more functionality that's missing, but I'm not going to enumerate it here.
Don't get me wrong, it's cool that you've gone through and done this. It's just, a couple of generations behind, lol.

I'm not sure what the benefit of using this would be, especially considering the availability of similar, more complete, products. (Unity3D being the "big one," so to speak.)

Also, your capitalization is erratic. I'd recommend trying to clean this up a bit. You can make links with the href tag. e.g., [[/i]href=http://google.com/]Google[[i]/href]. You can make embedded YouTube videos with the youtube tag. e.g., [[/i]youtube]F0RSoO-zvBQ[[i]/youtube].

Cheers,
Aaron

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