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Dark GDK / Fatal Error [HELP]

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Kriz
7
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Joined: 22nd Jul 2012
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Posted: 23rd Jul 2012 06:44
I recently just installed DarkGDK from the website and when I try to run a program with this code:


But then I get this


I do not understand why I get this error.
Rudolpho
13
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Joined: 28th Dec 2005
Location: Sweden
Posted: 23rd Jul 2012 12:41
Have you included all headers and libraries necesary?


"Why do programmers get Halloween and Christmas mixed up?"
Kriz
7
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Posted: 24th Jul 2012 20:28
Yes, I included the DarkGDK include folder/lib folder, the August 2007 Microsoft DirectX include/lib folders, and the Microsoft SDK's Include/Lib folders.
Hawkblood
9
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Posted: 25th Jul 2012 00:20
Unresolved symbols means it knows the function prototype, but when called, the compiler can't find the actual function. I've gotten out of DGDK1.0, but I think there's a .lib associated with GDK. You're not including the library in your external dependancies.
I think it's in Properties Page->Configuration Properties->Linker->Input. And the top line is Additional Dependancies. There you need to put in that .lib file name. I'm not 100% sure on this, but that .lib is the one I think Rudolpho was refering to.

The fastest code is the code never written.
Rudolpho
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Joined: 28th Dec 2005
Location: Sweden
Posted: 25th Jul 2012 12:32
These are the additional includes I have in one of my old DGDK1 projects. I don't think you need them all for DarkGDK alone, but I'm not sure which ones are required specifically for that:


You also have to set the libcmt.lib file to be ignored (ignore specific libraries, 2 items below the additional dependencies on the page Hawkblood mentions).


"Why do programmers get Halloween and Christmas mixed up?"
Kriz
7
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Joined: 22nd Jul 2012
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Posted: 26th Jul 2012 00:24
I looked in my additional dependencies and all of the ones you listed were in my inherited dependencies. Also, when I added libcmt.lib to my ignored list it added so many more errors...

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