Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Oculus Rift VR Kit

Author
Message
Aaron Miller
19
Years of Service
User Offline
Joined: 25th Feb 2006
Playing: osu!
Posted: 1st Aug 2012 20:58
http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game

This looks really interesting. I've been following what John Carmack has been doing with his VR stuff. I'd rather back this than the Ouya, personally.

Quote: "The Rift takes 3D gaming to the next level. There are a number of VR headsets out there, but none that deliver a truly immersive gaming experience. Most products either lack the technical features required for believable immersion or sit at a very high price-point ($20,000+) reserved for the military or scientific community.

We set out to change all that with the Rift, which is designed to maximize immersion, comfort, and pure, uninhibited fun, at a price everyone can afford."


Cheers,
Aaron

mimesis
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Norway
Posted: 16th Aug 2012 19:25
Very promising indeed! Just backed this

Would love to see this supported in DBP.
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 11:21
I've wanted something like this for ages. I can only hope that the commercial version is 1080p

RedneckRambo
18
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 17th Aug 2012 11:49
That just blew my mind!

Words cannot describe my Greatness... But I'll give it a shot.

I am awesome....... Yeah, that works.
MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Aug 2012 13:54 Edited at: 17th Aug 2012 14:26
Provided it does not retail for £200 ~$350 adding support for it in DBP might be fruitless... Unless it retails at £50 ~$80-90 then it might get some attention but it is still just gimmicky...

I do not think it will catch on as well as the OUYA and even then they are still small niche markets... I have more interest in OUYA being successful though...

As OUYA would allow third world developers to make a mark and to me that means more than a pointless device...

Just my two pennies... five cents...

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 14:09
Quote: "Provided it does not retail for £200 ~$350 adding support for it in DBP might be fruitless... Unless it rrtails at £50 ~$80-90 then it might get some attention but it is still just gimmicky..."


You are kidding right? How could you expect this for £50?

I'd be willing to pay around £700 if it was 1080p. But that depends on if it would be suitable for watching movies on also.

Personally I think HMDs are the future of commercial displays. Why would you own multiple TVs/Monitors in different rooms if you could have 1 HMD?
Even then, with augmented reality you could "fake" the presence of monitors/TVs.

MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Aug 2012 14:27
In that case... Yeah it would be fruitless almost to bother with implementation unless TGC created a direct result end product for it...

If that makes sense...

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Aug 2012 15:17
500-700€ is about as far as I would go with paying for that indeed



Whose eyes are those eyes?
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 15:30 Edited at: 17th Aug 2012 15:31
Quote: "In that case... Yeah it would be fruitless almost to bother with implementation unless TGC created a direct result end product for it..."


Why would it be fruitless? It would probably take less than a day to get this working with DBPro.
As far as I'm aware, DBPro already supports stereoscopic 3D and FOV changes.

So it would probably only be a case of writing a plugin to handle the VR aspect.

MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Aug 2012 15:39
I was thinking about that too actually... What I meant was a product aimed specifically at it... Like if there was some particular element that was required that would take long to implement while we have AppGameKit and DBE advancements to look forward to

But if it takes a day or three then fair game

Still I would rather put that money to something more functional... You can not share one of those lol a TV however yeah go OUYA lol...

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 17th Aug 2012 17:00
DBPro already supports the VR920, and believe it or not, my little test with just some cubes floating in space is the best example of head tracking I've seen! - it's kinda buggy with the head tracking, on the actual hardware.

The 3D works nicely, head tracking works - so if we had the same support for these, then it would be awesome. It might even get the same enthusiastic support that other VR headsets have gotten, it wouldn't hurt for DBPro to be behind something with this much potential.

It seems to me that this device tackles the issues that drag headsets like the VR920 down, looks to have a nice big screen, better resolution, better tracking, better everything. I would like to see what they do about sound though, having headphones that go with these would be awesome, or maybe they should be making the headphones as part of the headset, to give more support to that heavy looking screen.

I'll find the cash to buy a set, and live in hope that it takes off properly - it's about time VR was an actual option for gamers.

Health, Ammo, and bacon and eggs!
MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Aug 2012 17:15
Glad to see I pushed for some actual valid points

If that is the case I support it and would love to see it supported... I too like the idea of creating VR environments...

bitJericho
22
Years of Service
User Offline
Joined: 9th Oct 2002
Location: United States
Posted: 17th Aug 2012 18:00
Oh man I would loooooove a vr headset! Too bad it's way out of my price range. Even just for DBP it would be amazing fun to build your own levels to walk around in.

Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 17th Aug 2012 18:47
I would love it for games, and movies as well. I'm surprised that these things have been around since about 1990, and never took off.

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 17th Aug 2012 18:55
Quote: "I'm surprised that these things have been around since about 1990, and never took off."


I'm guessing it's the same thing as with say the microsoft tablet - wich came out before the ipad - it was around before, but didnt take off... because it just wasnt any good.



Whose eyes are those eyes?
JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 17th Aug 2012 18:59
If they included a mind reader control I'm all in.

I'll be holding out at first. Honestly it looks too clunky and uncomfortable. But that's just from looking at the screens.

Quote: "I've wanted something like this for ages. I can only hope that the commercial version is 1080p"

It's boasting 1/2 million pixels per eye, doesn't that seem enough?

Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 17th Aug 2012 19:01
Quote: "It's boasting 1/2 million pixels per eye, doesn't that seem enough?"


Sounds painful.

JLMoondog
Moderator
16
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 17th Aug 2012 19:39
I just hope it's more eye sensitive then the VB...I still get migraines just thinking about it.

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 19:57
Quote: "It's boasting 1/2 million pixels per eye, doesn't that seem enough? "


A quarter of the pixels of 1080!
You would notice the difference I think. The images would be much sharper.

Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 17th Aug 2012 20:02
1080p right in front of your eyes, it'd practically look like real life! xD


They see me coding, they hating. http://indi-indicium.blogspot.co.uk/
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 20:08 Edited at: 17th Aug 2012 20:10
Quote: "1080p right in front of your eyes, it'd practically look like real life! xD"


I don't think so. All HMD's have a perceived depth.
The Sony HMD is a 720p display that is like viewing a 750" screen at 20m (or so they say).

So even though its 1080p in front of your eyes, you have to remember that it could be like viewing a curved 1080p monitor 30cm from your face.

Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 17th Aug 2012 20:12
Ah, I've never used one, I assumed it look like your vision was what was on the screen.


They see me coding, they hating. http://indi-indicium.blogspot.co.uk/
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 17th Aug 2012 20:13 Edited at: 17th Aug 2012 20:14
Quote: "Ah, I've never used one, I assumed it look like your vision was what was on the screen."


I always used to think that also, but from the research I've done, most HMD displays are like viewing an actual screen (Which is what the oculus rift is fixing).
And I've found people also mention they do notice the low resolution.

I've never bought one, because I'm waiting for a decent 1080p hmd with a high FOV. I wouldn't settle for anything less.

Zotoaster
20
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 17th Aug 2012 20:15
This looks interesting, I would like to see it have eye-tracking too so you could focus on places at various distances from you. I imagine having graphics almost as real and immersive as real life but not being able to change focus in a natural way would feel a little strange.

"everyone forgets a semi-colon sometimes." - Phaelax
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 17th Aug 2012 20:35 Edited at: 17th Aug 2012 20:36
Quote: "This looks interesting, I would like to see it have eye-tracking too so you could focus on places at various distances from you. I imagine having graphics almost as real and immersive as real life but not being able to change focus in a natural way would feel a little strange."


The weird thing is that I think we can focus on 2D depth. Get two mirrors facing each other, and you can focus on all of the recursive mirrors individually. You have depth of field too.


... well it works for me anyway.

MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 17th Aug 2012 21:03
Quote: "This looks interesting, I would like to see it have eye-tracking too so you could focus on places at various distances from you. I imagine having graphics almost as real and immersive as real life but not being able to change focus in a natural way would feel a little strange."


Like totally, Depth-of-Field anybody?

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 18th Aug 2012 00:37 Edited at: 18th Aug 2012 00:40
Quote: "The weird thing is that I think we can focus on 2D depth. Get two mirrors facing each other, and you can focus on all of the recursive mirrors individually. You have depth of field too.
... well it works for me anyway."


Mirrors aren't 2D.

If you stood in front on a mirror, then stood to the left of it, would you see the same thing?

Now do the same for a painting.

Your eyes are doing the same thing, your left eye and right are are converging to a certain point, meaning what they see in the mirror is always different depending on what depth you look at.
You would never notice it, because the change is ever so slight.

Whether or not you can focus on a 3D film with an image per eye is unknown to me. Your brain might to some magic, but I'll have to try it out.
My guess is that you can't and it will give you a headache if you try to do for a long period of time.
Essentially your eyes have to match the convergence of the 3D film.

Cheers,
BiggAdd

Fluffy Rabbit
User Banned
Posted: 18th Aug 2012 00:44
@BigAdd-

In that case, it would be awesome if everyone had enhanced vision with virtual reality and everything was in focus at once.

Alternatively, a real hologram could be used, which is something you can focus on, much like a mirror.
BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 18th Aug 2012 00:50
I just did a little test on my 3D monitor, I was able to focus on things, but it started to hurt my eyes a little.

So who knows, maybe you can!

Zotoaster
20
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 18th Aug 2012 02:57
I suppose if each eye is simply seeing a separate 2D image then the focal point will be where the two images overlap, which is controlled by the angle of your eyes. If you stare at something far away and your eyes are pretty much staring straight forward, they will overlap different parts of the image than if they were staring at something close and were more crossed. So yeah maybe...

"everyone forgets a semi-colon sometimes." - Phaelax
Fluffy Rabbit
User Banned
Posted: 18th Aug 2012 12:22
@Zotoaster-

But then that would mean that if one were to focus on an object in 3D through glasses, they would be moving each eye horizontally on each 2D frame. That would probably apply differently for monitors than it would for VR headsets. Anyways, I think the aperature of the eye is also significant.
Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 18th Aug 2012 13:48 Edited at: 18th Aug 2012 13:48
I'll tell you another thing that I have tried. You get the red/ blue glasses, and find a 3D image on google. Then focus on that 3D image, and look at your monitor behind the 3D image. Your monitor is out of focus as though you are focusing in front of it.

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 18th Aug 2012 14:10
Well the monitor is a real world object, so it would focus naturally.

Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 18th Aug 2012 17:48 Edited at: 18th Aug 2012 17:49
Quote: "Well the monitor is a real world object, so it would focus naturally."


That's not the point. The point is that with a 3D image some people think that you focus on the monitor screen that it is being displayed on, which would mean that the monitor should be in focus if the image is on the monitor.

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 18th Aug 2012 19:19
Quote: "That's not the point. The point is that with a 3D image some people think that you focus on the monitor screen that it is being displayed on, which would mean that the monitor should be in focus if the image is on the monitor."


It is the point, because 3D film has a set convergence point. Meaning there is a convergence of your eyes that the film is shot in.
Once your eyes have adjusted to that convergence point for that film, actual 3D objects in your room will focus.
The question is, is if you can focus on a different convergence point of a 3D film. Apparently this is what gives movie goers headaches during 3D films.

Pincho Paxton
22
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 18th Aug 2012 20:06
Quote: "The question is, is if you can focus on a different convergence point of a 3D film."


Well I thought that the convergence points dictated how far away an object is, and if that was the case then you have lots of convergence points in a 3D film.

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 18th Aug 2012 20:37
I dont get a headache from 3d films, but I dont enjoy them - to me it looks like it's like.. "3 layers" if you get my meaning? it's not 3d, but it looks like it's just different planes on several layers



Whose eyes are those eyes?
Fluffy Rabbit
User Banned
Posted: 18th Aug 2012 22:08
3D films use a DoF effect. Video games don't have to. So, couldn't you focus on different convergence points?
PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 19th Aug 2012 04:58
WOW1 THATS SO COOL i really like how the developers of this device are more interested in pushing the technology behind this thing and not just interested in sales. In my opinion the whole consumer based model of electronics development is counterproductive to technological innovation. Companies often sit on patents and dont do anything with them unless they are sure they can make money from it. Also, this effects the consumers themselvesas they arent interested in improving on the stuff they buy. I was told that a long time ago computer equipment was sold with the idea in mind that the enduser, can apply their own modifications to the equipment. So i respect these guys for selling their thing as a kid with an SDK and stuff.
I work with laptops a lot (especially the hardware part) and it irritates me how most laptop designs completley ignore people like me who want to take things apart and look inside maybe make a few upgrades and modifications. It seemes the designers of most laptops are purposly making their laptops hard to take apart. There is however one exeptopn. Clevo (Sager) laptops especially the insane D900 series was created with the mindset of people who like to take things apart. They even somehow put a desktop sized LGA775 socket in it. As for be careful what you wish for, the D900 laptops were quite unstable in terms of heat and components failing. my D900C i think i spent more time tweaking and fixing it than actually using it lol.


dont hate people who rip you off,cheat and get away with it, learn from them
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 19th Aug 2012 11:56
Quote: "In my opinion the whole consumer based model of electronics development is counterproductive to technological innovation"



Both yes and no, having consumer based model - and a lot of companies competing will allow technological innovation - and actually benefit it. Phones are a great example of that.



Whose eyes are those eyes?
Fluffy Rabbit
User Banned
Posted: 19th Aug 2012 14:41
Suddenly, everybody's talking politics.
PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 19th Aug 2012 18:34 Edited at: 19th Aug 2012 18:43
Quote: "Both yes and no, having consumer based model - and a lot of companies competing will allow technological innovation - and actually benefit it. Phones are a great example of that.
"


unfourtunatley consumer products often tend to be made cheap using low quality plastic with a lifespan of about 1-2 years and break too often. if it is a competition between companies its proboly who can make a cheaper lower quality thing. And i perfecltly understand that if everything was made with high quality materials and with a longer lifespan, the company dosent make any profit since most consumers want to buy something cheaper rather than something thats built well

as for phones. i had about 20 cellphones over the last 4 years and every one of them either broke or was crappy phone. i finally found what i was looking for a Panasinic SA7 Rugged, well built with a battery lifespan of about 3 weeks (batteries in phones these days barley last 3 days on a single chargre) This phone was very rare even back in 2004 when it was made and even then it was only manufactured in Chech Republic in very low quantites and it cost $350 back then too.
Then again, me and people i hang out with are far from the mainstream electronics consumers,We are leftovers of the 80s and 90s geek generation when nobody had money to buy stuff so we learned to repair our computers. Also, the cellphones (and laptops) in 80s and 90s were at least made with high quality plastic that didnt crack after 2 years, i have a motorolla micro tac from 1992 and the brick is still in a great condition. Back then you could use a cellphone to talk and youd also kill someone with it too.

speaking of killing someone with a 90s cellphone, i remembered an interesting story.
my friend knows a jornalist who went to a warzone in azerbaijan in 1992 and after a brief firefight, the soldiers from both sides ran out of ammo and started beating up each other with whatever they had with them. This jornalist had to defend himself as well. He had a film camera which he used to defend himself with for lack of anything better at the moment and he ended up killing an enemy militant with it. the camera had a small dent in it and blood splatters otherwise it still worked like new.

i am not saying i should be able to kill someone with an iphone, but i dont treat my electronics with care because thats how i am. and its irritating since i think electronics should withstand bad treatment from people like myself or someone who travels a lot or godforbid if you end up in a warzone having something that can potentilly save your life is always good. Again old Nokia cellphones from the 90s that can stop bullets, i am sure you guys heard of those nokias


dont hate people who rip you off,cheat and get away with it, learn from them
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 19th Aug 2012 19:16
Well, if technology were to go too far - economy would break. We wouldnt NEED to buy new stuff now would we, if nothing ever broke?



Whose eyes are those eyes?
PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 19th Aug 2012 20:11
would that be great?


dont hate people who rip you off,cheat and get away with it, learn from them
Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 19th Aug 2012 20:15
The economy wouldn't break. Things would get better, more work would get done, and the economy would be fixed, the advanced technology would help us solve world hunger and everyone would win.


They see me coding, they hating. http://indi-indicium.blogspot.co.uk/
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 19th Aug 2012 20:21
Quote: "more work would get done, and the economy would be fixed"


I dont know about you but.. if nobody would have to buy new stuff - most manufacturers would have to shut down, wouldnt they?



Whose eyes are those eyes?
PAGAN_old
19
Years of Service
User Offline
Joined: 28th Jan 2006
Location: Capital of the Evil Empire
Posted: 19th Aug 2012 20:35 Edited at: 19th Aug 2012 20:40
in the future, everyone at home will have advanced 3d printers or will have acess to one. these printers if provided with schematics and technical documentation will be able to manufacture anything from computer parts and cellphones to furniture. People wouldnt pay for products. They would pay for the neceseary technical data to create those products as well as all neceseary raw materials. They could also have the ability to make their own things with enough knowledge of the architecture or create modified versions of things.

and 3d printer manufacturers wouldnt have any control over you as if you know what you are doing you can manufacture your own modified parts for 3d printers and build your own 3d printers to get around any builtin protection of profit mechanisms like copyright protection. this is already happening in the digital dimention since digital data can be duplicated infinatley and modified any way.


dont hate people who rip you off,cheat and get away with it, learn from them
Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 19th Aug 2012 20:40
Just because we produce things at our full technical capabilities wouldn't mean people wouldn't buy new things.

That's like saying if they started producing 70" monitors at 19,200x10,800 pixels, we wouldn't buy 100" TV's at double that resolution, or virtual reality kits that actually make your feel like you're there.


They see me coding, they hating. http://indi-indicium.blogspot.co.uk/
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 19th Aug 2012 22:05
PAGAN, for that to happen, 3d printer MATERIALS prices would have to go down significally... I see no benefit in having one, as theyre way to expensive to USE..



Whose eyes are those eyes?
Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 19th Aug 2012 22:19
Wait, you think the materials to make an object would be more expensive than buying the object?


They see me coding, they hating. http://indi-indicium.blogspot.co.uk/

Login to post a reply

Server time is: 2025-05-18 05:18:05
Your offset time is: 2025-05-18 05:18:05