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AppGameKit Classic Chat / AGK vs Mountain Lion ?

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erebusman
12
Years of Service
User Offline
Joined: 23rd Jul 2011
Location: Sacramento, CA
Posted: 2nd Aug 2012 17:05
Hey Guys ,

I searched the forums but I am not seeing any info on this yet?

Has anyone upgraded to Mountain Lion yet?
Do the instructions for building an AppGameKit app work with Mountain Lion?
Does Mountain Lion come with a different version of Xcode that causes any challenges?

Any one whos been brave enough to dare the upgrade please share!

Thank you!
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 2nd Aug 2012 17:28 Edited at: 2nd Aug 2012 17:31
Hi erebusman,

i'm working on Mountain Lion since we have the preview and all is ok.
I added the MAC Game Center to all my games and it run very well.
Also some of my games have the multiplayer coded with Game Center.

Yes you need some adjustment to get apps work in it.
Starting from the ICNS file iconset. But for this i just uploaded my new app to build it auto.
You can find the post on the main category of AGK.

Anyway, i will release some PROMO codes for TGC/AGK friends.
If you need help on something don't esitate to ask.

I'm using 1076 AppGameKit and all is fine.

Long life to Steve!
erebusman
12
Years of Service
User Offline
Joined: 23rd Jul 2011
Location: Sacramento, CA
Posted: 3rd Aug 2012 03:51
Thanks for the info Gekko!
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 4th Aug 2012 16:26
A little hint :
Remember to add QuartzCore.framework in your project.
This may solve some linker errors.

Long life to Steve!

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