Hey guys,
Just wanted to pop in and show some stuff Ive been working on for the past week or so. Wanted to get some C&C.
Ive been stuck at my parents place for sometime without access to any of my files so Ive been forced to spend my free time on my laptop... and actually Ive managed to radically change my workflow for modelling and texturing with max. Anyways, without boring you guys lets just say I cut down from taking 2 days for 1-2 models(+tex) to 1-2 hours per model(+tex).
All these models will be used in my upcoming game, so Im not sure whether I will be releasing them or not... maybe, lets see if you guys want it first

Just some low poly goodness... no model is above 250 polys. Also trying out a new, simplistic yet working texture style. Hope it turns out well.
Anyways, here are the models. Im laying out a scene in Max then trying to port it over to FPSC... lets see how it goes








Now if only for the life of me I could figure out lighting in FPSC... sigh, I might be able to create some actually decent screenshots. Oh well, heres a tempo shot to keep the thread unlocked. Im going to keep updating it with the entire airport scene... maybe even outdoors. Well see

...
Oh, and dont forget C&C please!
Cheers,
Anayar

For KeithC
