
(Canalyst: Forgotten Paths)
>> WATCH THE GAMEPLAY TRAILER <<
>> WATCH THE STORY TEASER TRAILER <<
Foreword:
Good day everyone! Allow me to present the Sector49 team's new creation with FPS Creator.
Also we celebrate Canalyst's THIRD BIRTHDAY!
Oh well, it's called "Canalyst" again. Now you might ask, what has happened to the "good ol' Canalyst". After the second demo release we worked further on the levels. Level 6 was almost finished and we needed new ideas for the next steps. Something big was planned (telling you the idea would go way over the limit of this foreword

). To make this short, something like this wasn't possible in FPS Creator, even with a huge sourcecode modification. And without this "idea" the story of the game wouldn't have been able to progress like it was planned. So we decided to cancel the project after two and a half years of development. We looked to utilize a new engine and port the game, but a new engine would mean that we would have to learn and stop developing for several months. So we got back to FPS Creator and would like to start off with a whole new project. But this time, not that huge. We worked on the gamedesign document for this in the past few months and a few days ago I started to work on the first level. This time we have Tim (Doomster) with us in the boat for level design besides his other jobs which will likely speed up the development.
OK, then let's get to the rudimentary stuff.
Developer:
Sector49
Genre:
Survival Horror First Person Shooter
Storyline:
In the end of the first story, Sergey managed to get out of Moscow's underground. But on his way he took out many of the defense systems of the people, turned them off, broke them and left most of the doors and other openings opened making it easy for monsters, which are a direct danger for the people, as well as the slowly approaching radiation from above to show their destructive power and eliminating the small rest of the civilization in Moscow, maybe even of the whole world. Therefor Sergey's uncle, the leader of an underground colony puts together a squad of veterans. These men have the task to find Sergey, eliminate as much of the monsters as possible and, and that is the most important task, at any cost activate all defense systems and close all openings that allow the dangerous monsters to come for the last people on our planet. You play as one of these mercenaries. But something in the organization of the mission goes wrong and your epuipment is missing and then on the march through a metro tunnel, the squad is attacked by a wave of monsters. You lose the squad and the radio won't work.
Now you are alone. You have the same goal, but now, you have your own way into hell.
Description:
The story takes place about a week after the end of the first story, when Sergey came out of the underground and the attacks of the monsters have dramatically increased.
This game takes a slightly different approach at the first-person-shooter, than the first game. This time we will make you think and spend time, rather than run through the levels in Serious Sam style.

While in the first game the goal at the end would have been purely egoistic, this time you do something good for the people around you. Well, at the end of the day you are a mercenary and you will be paid a lot of money.
Something about the horror aspect: We want to scare you. Much.
Now I'll give you a little breakdown of the planned featues right now.
Features:
- Own sourcecode modification. (Based on FPSC 1.17)
- Interesting and unique level-design.
- Unique soundset. (Music will come later)
- Many, many custom assets. (Segments, entities, scripts, etc.)
- Storytelling using cutscenes.
- Dark, frightening atmosphere. (We are talking about a Horror game here

)
- Russian voice-acting (subtitles in English and German)
Planned release:
2014
Screenshots:
http://sector49.pf-control.de/canalyst_fp/screenshots/canalyst_fp1.png
http://sector49.pf-control.de/canalyst_fp/screenshots/canalyst_fp3.png
http://sector49.pf-control.de/canalyst_fp/screenshots/canalyst_fp4.jpg
Trailers:
Contact us:
http://www.sector49.net/
or
[email protected]
Like us and follow us:
http://facebook.com/sector49
http://twitter.com/sector49
Canalyst: Forgotten Paths is also on IndieDB:
http://indiedb.com/games/canalyst-forgotten-paths
So, now we hope to get many views and comments and wish you all the best!
Greetings,
Jan

Canalyst developer! Skype name: thek491