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FPSC Classic Models and Media / Import object from 3D Gamemaker into FPS Creator

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dcvinci
12
Years of Service
User Offline
Joined: 1st Sep 2012
Location:
Posted: 1st Sep 2012 21:16
Hello Everyone,
I have purchased both The 3D gamemaker and FPS Creator. There is a spaceship in the 3D Gamemaker program that I would like to use in FPS as something that floats around a hallway and shoots at the user. The 3D Gamemaker object is an .x file. I have tried to copy this file and and put it into the entities directory of FPS Creator, but when I click add new entity, I can see the folder name, but no entity.

Any suggestions on if this is possible?
-Thanks
Mr illusionest
16
Years of Service
User Offline
Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 2nd Sep 2012 06:05
You must make an .fpe file . you can take existing .fpe files as example .
you must also have a texture file . see if you can get it from 3DGM too . try to google some tutorials on it .

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest
seppgirty
FPSC Developer
15
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 2nd Sep 2012 17:42
i think your best bet is to take that model and run it through an entity maker. you'll probably have to rescale it too. FPSC uses fpe. and fpi. files. Not dat. files.

try this link for an entity maker.

http://games.alyssar.nl/entityworkshop/index.html

gamer, lover, filmmaker
dcvinci
12
Years of Service
User Offline
Joined: 1st Sep 2012
Location:
Posted: 2nd Sep 2012 18:21
Thanks for the quick responces. I'll try this out.

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