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Android / Trouble running Android apps

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Steve the cabbie
11
Years of Service
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Joined: 3rd Sep 2012
Location:
Posted: 3rd Sep 2012 19:51
Hi I am new to AGK.

I have followed the Android tutorial on here and I have got AppGameKit player and Snakesnacker to work ok on my android phone but any other programme I write just comes up as AppGameKit player on my phone. Does anyone know what I am doing wrong?

Thanks
The Zoq2
14
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 3rd Sep 2012 23:15
One thing that could be your problem is that as of 1.7.4 your media has to be put in a media folder inside assets. This is sort of an undocumented change that is vital to get your app working.
Steve the cabbie
11
Years of Service
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Joined: 3rd Sep 2012
Location:
Posted: 4th Sep 2012 15:07
I have tried this it don't seem to make much difference
Steve the cabbie
11
Years of Service
User Offline
Joined: 3rd Sep 2012
Location:
Posted: 4th Sep 2012 15:10
I have tried this but it don't seem to make much difference
Ancient Lady
Valued Member
20
Years of Service
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 17th Sep 2012 18:09 Edited at: 17th Sep 2012 18:10
Did you edit the interpreter.cpp file to uncomment the correct line?

And then did you do a build clean and build?

Did you rename your byte code file from <yourproj>.byc to exactly bytecode.byc (case is important) and is it in the <yourandroidprojdir>/assets/media directory?

Cheers,
Ancient Lady
AGK Community Tester

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