Here are the three switches I didn't show last time. Plus, 1 switch I made that I am a bit proud of due to the fact that it has several uses.
The top Switch is the "Plus 1" It is a skull with eyes that are used as buttons. In addition to that you can also have the Jaw open and even make it a puzzle switch, by having the player find the missing Jawbone. And if that wasn't enough, It can be used as a lovely scenery item as well with the addition that you can remove the eyes, Jaw, and any pesky teeth via texture.
The next one down is a Key Card Scanner. It is currently in use in one of the development projects I have. After I get around to it, I will include the entire Key Card system along with it. That is after I change out EAI arms for stock.
And lastly for now, we have elevator controls. These very controls are being used in yet another project of mine. The way I use them is for a closed elevator illusion so I don't have to put a lift system in
.