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Dark Physics & Dark A.I. & Dark Dynamix / Dark AI - Moving Enemy not "really" working

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Gunslinger
12
Years of Service
User Offline
Joined: 29th May 2007
Location:
Posted: 4th Sep 2012 12:38 Edited at: 4th Sep 2012 13:00
Hello,
i've got a problem with DarkAI. (My first try with that)
If i create a sound at the player position, the enemy moves 1 step (Global Radius Size) and then stops.
And if there's no sound, and the player is moving (in the view range of the enemy), nothing happens.
The enemy is just turning into the direction of the player :S

Small video to show it:
http://www.youtube.com/watch?v=7ZOyl_h7faY&hd=1

if the player is jumping:


enemy stuff:


Can anybody help me? D:


e/ okay, its working
AISetEntityStance ( enemy_object, 1 );

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