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3 Dimensional Chat / Merging BVH Mocaps

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ChrisCross
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Posted: 4th Sep 2012 22:32
Hey, I was wondering if there was a way to merge BVH mocap files into one set of animations, so that I could rig them to a .X file in Fragmotion. If not Fragmotion, what program would I need?

Art challenges technology, and technology inspires art. -John Lasseter
JLMoondog
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Posted: 5th Sep 2012 01:09
As long as the BVH skeletons have the same bones and names you can easily go to your keyframe editor and copy-paste the keyframes from one bvh to your current one. This is what I do in truespace.

Basically I load my character model then my first bvh file. I merge the two. Then I load my next bvh file. I go to the last keyframe of my main character and then just copy the keyframes over. Really easy.

ChrisCross
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Posted: 5th Sep 2012 03:23
Well, I don't know if FragMo can do that, but it's worth a try. I'll get back to you on that

Art challenges technology, and technology inspires art. -John Lasseter
ChrisCross
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Posted: 5th Sep 2012 03:38
Oh, 'nother thing. How do I get a skeleton that's walking across the animation grid to airwalk in place?

Art challenges technology, and technology inspires art. -John Lasseter
JLMoondog
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Posted: 5th Sep 2012 14:32 Edited at: 5th Sep 2012 14:33
Quote: "Oh, 'nother thing. How do I get a skeleton that's walking across the animation grid to airwalk in place?"

That's called sloppy mocab editing. It would be easier to get a different walk cycle that stays in one place.

ChrisCross
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Posted: 5th Sep 2012 16:07
Crap...I don't know if I can find one of those without paying buku bucks. I did find out how to merge animations together. Looks like the mocap guy forgot to stick his walker on a treadmill. Once I get the mocaps merged, I will put up the finished skeleton.

Art challenges technology, and technology inspires art. -John Lasseter
Wolf
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Location: Luxemburg
Posted: 7th Sep 2012 03:05
Quote: "buku bucks"


beaucoup.

I would also appreciate if you would post wether or not using fragmotion did the trick and how you accomplished it. I'm new to animations.



-Wolf

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
ChrisCross
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Posted: 7th Sep 2012 03:08 Edited at: 7th Sep 2012 03:24
beaucoup...reminds me of the movie theater scene in Full Metal Jacket
I'm working on it right now as we speak. I'm very new to animations as well, so I hear you.

Art challenges technology, and technology inspires art. -John Lasseter

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