Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Code Snippets / Creating a sprite from data

Author
Message
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 11th Nov 2003 20:32
tell me what you think
Northern Fist
20
Years of Service
User Offline
Joined: 23rd Sep 2003
Location:
Posted: 12th Nov 2003 02:58
cool...

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 12th Nov 2003 09:59
reminds me my days of qbasic
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 12th Nov 2003 15:31
yes me 2!

lalala
JNC
20
Years of Service
User Offline
Joined: 29th Nov 2003
Location:
Posted: 30th Nov 2003 10:25
Clever!

-- do not seek the footsetps of the wiseman
-- seek what he sought
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 4th Dec 2003 20:26
thanks

lalala
Jaze
20
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Connecticut, USA
Posted: 5th Dec 2003 21:48
reminds me of my commodore 64 days <Dating myself>

We used to load machine language programs into memory that way to (or little routines) and then call them with: SYS <memorylocation>

memory was 0-65535 - but you couldn't use all of it - ROM was shadowed over 8k and there were areas that the video and sound used

-=/Jaze/=-

Login to post a reply

Server time is: 2024-05-04 06:00:42
Your offset time is: 2024-05-04 06:00:42