Yep, I'm using fpsc. I'm going to try and give the game a fun light feel.
I'm pretty new to FPSC and game creating in general. So things might be alittle slow till I get a good feel of how everything works. But I'll get there. This is something I really want to do.
Currently I'm trying to get the ball model to render right in FPSC.
I can't seem to get the shader to work. Just keeps rendering as a flat looking red circle.
I can post a .exe of the first maze, but all you can really do is run around. If that interests anyone.
Going to retexture a ramp, gantry, and some other segments this weekend. And of course try again to get the ball model to have the look I want.
Thanks for the comments and questions. Any help, encourement or even acknowlegement is greatly appreciated.