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Author
Message
zeebon
11
Years of Service
User Offline
Joined: 8th Oct 2012
Location: england
Posted: 8th Oct 2012 21:26
when using this pack changed the name to wall 1 in in the segment dir from corridor straight put name wall 1 in the triger zone script ran test level no explosion just a noise like some one loading a pump action gun followed the on site video same result checked to make sure it was using right script driving me mad has anyone else come across this

using toshiba a665 laptop windows 64 bit nvidia gforce gts 350m 3d graphics card intel i7 cpu @1.73ghz 4gb ram

any help would be appreciated

zeebon
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 9th Oct 2012 00:28
Try changing the main script of the trigger zone to plrinzoneactivateifused.fpi

You only have one life ... Abuse it well.
zeebon
11
Years of Service
User Offline
Joined: 8th Oct 2012
Location: england
Posted: 9th Oct 2012 20:39
no rolfy that did'nt work still get the same result i used the v119 X9 update don't know if that is affecting it
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 10th Oct 2012 00:09 Edited at: 10th Oct 2012 00:09
The pack was tested in V1.19 and should run fine.
Need more info on what your doing to get a better idea of whats up.

Can you show a couple of screenshots of your set up in the map editor and any screens of entity settings etc.

You only have one life ... Abuse it well.
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 10th Oct 2012 20:42
Quote: "Can you show a couple of screenshots of your set up in the map editor and any screens of entity settings etc."

Re-install the pack, without any info detailing what your doing I cant help you,

You only have one life ... Abuse it well.
Leaning Objects To The Side
17
Years of Service
User Offline
Joined: 3rd Jan 2007
Location:
Posted: 10th Oct 2012 22:21 Edited at: 10th Oct 2012 22:29
Quote: "Try changing the main script of the trigger zone to plrinzoneactivateifused.fpi"


@ zeebon,i used "plrinzoneactivateused.fpi" I hope that helps.

@ rolfy, I hope you come out with more packs like this. I want more stuff to blow up like the walls pack..hehe

I hope all have a great day.

Cheers,
Tanya.

I hope all have a Great day!
zeebon
11
Years of Service
User Offline
Joined: 8th Oct 2012
Location: england
Posted: 11th Oct 2012 01:06
hi rolfy

did what you suggested uninstalled model pack 63 reinstalled it change the script to plrinzoneactivateused.fpi works fine thanks alot for your help it was driving me mad cheers once again

zeebon
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 12th Oct 2012 08:17
Glad you got it working ok

There will be more destructive packs Tanya.

You only have one life ... Abuse it well.

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