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Android / How to set image as background?

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2D Analyst
AGK Developer
19
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Joined: 2nd May 2004
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Posted: 16th Oct 2012 02:04
I have a 480x800 picture that I want to use as background. Is there a command to use to set it as background? The background will not have any interaction with any objects.
MarcoBruti
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Joined: 20th Nov 2011
Location: Caput Mundi
Posted: 16th Oct 2012 11:52
the only way I know and use is to create a sprite with an image that takes all the screen, resize the sprite to your virtual resolution/percentage , set a very high depth value, let's say 10000, (in order all other sprites are not hidden), and place at (0,0) position.
Very easy, maybe trivial, but I do not know any other alternative. In my apps, this approach works well.
2D Analyst
AGK Developer
19
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Joined: 2nd May 2004
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Posted: 16th Oct 2012 21:35
I've used the below code for it, which was in one of the game example.

Anyone know if this is the best approach to create background or is there a better way?

Rich Dersheimer
AGK Developer
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Location: Inside the box
Posted: 21st Oct 2012 15:57
No need to render(), as that will be taken care of with the next sync().

And created sprites start at 0,0 so no need to position the sprite.

But... Sprites are created with the same size as the loaded image, so setting sprite size to match your screen size is a good idea.

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