Just a little curious as to what happened to the rest of the team who worked on this and if you still have any of them on board.
If I remember correctly you had modelers, scripters and someone to mod the engine to suit needs required.
I cant find any of the threads previously created for this game using search, nor any of the videos you uploaded back then. It looked like an awesome game which really stood out due to the professional quality work being put into it and the innovative things being done with FPSC, which lets face it, was beyond anything ever achieved by any users
at that time. (If you have a working daylight system then that's something still not been created by any of the good coders around here even today, unless your simply scripting the ambiance levels using a timer).
It was a disappointment to many that it never saw release though it appeared the game itself was completed as it was being publicized heavily prior to release (at least by yourself).
The most frustrating thing to folks around here was the lack of transparency, as mostly only screenshots and videos were displayed with no actual gameplay demo so they could get a hands on look at it and there was very little info on actual members of the team working on it. This may have been understandable with a publisher insisting on it but even that doesn't make much sense as most commercial games do provide demo's of some sort and giving credit to those who work on it is pretty much a requirement.
Do you intend to release this as a free game or commercial and whats the situation regarding licensing for media your using? I ask because you said you "found a hard disk at home with all the e.L.e material. And I thought, why not?". Of course you may be the artist who created all the assets but I dont recall you saying this and its a part of the reason many got frustrated in the first place was lack of info.
I really like the style and would love to see this coming to fruition this time. You have to appreciate that many were very disappointed when it was never explained in any detail how this game was being created and how many of the cool things being done with the engine were never elaborated upon. In fact, any questions regarding development were ignored to be honest.
Its one of the great things about these forums is sharing of ideas and knowledge and hopefully this time round you could share some of this know how.
I don't mean to be harsh or cynical, but if your going to produce a professional quality game you have to expect questions regarding development such as above and its only professional to respond in kind. Sadly this was never the case with the original game.
Whatever, good luck with this
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