Cant resist giving some crit on these, folks might think they are only simple grain sacks but they are obviously pro quality, game ready models.
Some would look at these and think no more about it but what I see is a superb texture with hand painted detail in the folds etc.
What most people don't realise is how cleverly optimised these kind of models are, they usually come with one single texture which has all other materials such as grain,beans vegetables etc in the texture map and the model uv's are simply placed accordingly giving you many different variations using one mesh and one texture.
You can see this in action with the same sack containing different contents.
As this is your first post around here I am very curious to know what your modeling background is and which games (if any) you have worked on in the past. You are surely going to be of great benefit and I cant wait to exchange ideas and info with you as a fellow modeler/texture artist.
Great stuff and very generous of you to offer freely your skills to the community