Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / A Gun that Constantly Loops Fire Sound

Author
Message
2Beastmode4u
13
Years of Service
User Offline
Joined: 14th Feb 2011
Location: Loading...
Posted: 9th Nov 2012 05:14 Edited at: 9th Nov 2012 05:16
So I have this mp5k suppressed and it is looping its fire sound about ever five seconds. I obviously cant have that be in a game and was wondering if anyone knows why it is doing this.

Cheers.
PS
I'm back to FPSC after a long year of studying and hope to get acquainted with FPSC again. Besides the recent updates to FPSC anything useful I missed?

God help me, Please.
unfamillia
13
Years of Service
User Offline
Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 9th Nov 2012 09:50
I had an issue like this not so long ago.

It was a custom weapon i had made and the sounds weren't synced properly to the correct animations. So, when the character pressed 'W' to move forwards, it played the 'fire' sound.

Have a look at the sound loops and check what animations they are set to.

when you open the gunspec it will list the sounds followed by two numbers (ie, 64,2) the first number is the animation frame where you need the sound to start and the second number is the sound file you need to play.

Hope this helped.

Unfamillia

Login to post a reply

Server time is: 2024-05-12 05:35:01
Your offset time is: 2024-05-12 05:35:01