Your approach with the android player apk wouldn't work.
When you create an Android apk file it contains everything needed for the app. That includes the media and the byte code file specific to the app. Delivering an Android app is done with only the apk file, not with any other parts.
The Windows player works very differently. It is exactly the same for all Tier 1 apps and does get all the information from the byte code file created by the AppGameKit IDE. Delivering a Windows app means including everything in the media directory along with the Player part.
Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master