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AppGameKit/AppGameKit Studio Showcase / [WIP] 3D Speed Racer

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Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 5th Jun 2013 00:18
Looks nice mike
To bad that some nice light fx slows agk down to much right now

Would look even better with full light fx

Cheers.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
MikeMax
AGK Academic Backer
12
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Joined: 13th Dec 2011
Location: Paris
Posted: 5th Jun 2013 00:28
Thanks !

Quote: "To bad that some nice light fx slows agk down to much right now"

Sure but on mobile devices we can't expect too much (on Win/Mac Computers it should be possible). And this game have to run very smoothly and fast (on every aimed platforms).
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 5th Jun 2013 19:52
Quote: "Sure but on mobile devices we can't expect too much (on Win/Mac Computers it should be possible). And this game have to run very smoothly and fast (on every aimed platforms). "

Wath i understand from paul at tgc so is all the 3d extremely early, and if you can get it to run at decent speed already so should you be able to add things as agk get better with 3d.

I noticed that there where alot missing that is extremely important to its 3d aspects.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Pincho Paxton
21
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Joined: 8th Dec 2002
Location:
Posted: 5th Jun 2013 20:56
I love Wipeout games. This looks like a good start. I don't like the white fade though.

Santman
12
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Joined: 15th Sep 2011
Location: Inverness
Posted: 6th Jun 2013 00:14
It's looking quality at the moment, this could do very well in the Playstore. Hats off to you.
MikeMax
AGK Academic Backer
12
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Joined: 13th Dec 2011
Location: Paris
Posted: 6th Jun 2013 09:36
Quote: "I noticed that there where alot missing that is extremely important to its 3d aspects."


Sure Cliff.. That's why i want to be able to do postprocesing in shaders (especially) to create bloom effects , motion blur etc...

Maybe one day !



Quote: "I love Wipeout games. This looks like a good start."


Thanks Pincho

Quote: "I don't like the white fade though."


Fixed. (i didn't like it too :p)

Quote: "It's looking quality at the moment, this could do very well in the Playstore. Hats off to you."


Thanks Santman
Pincho Paxton
21
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Joined: 8th Dec 2002
Location:
Posted: 6th Jun 2013 18:35
The physics look really good by the way. I started a Wipeout game myself.. just the graphics so far. I would be happy with physics as good as that.

Matty H
15
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Joined: 7th Oct 2008
Location: England
Posted: 7th Jun 2013 15:08
Not sure if I have already posted in this thread, I have been following from the start, it's a great project.

I am considering a racing game myself and seeing what you have achieved here it gives me optimism that agk will handle it just fine.

I will buy this when released

MikeMax
AGK Academic Backer
12
Years of Service
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Joined: 13th Dec 2011
Location: Paris
Posted: 8th Jun 2013 16:42
Thanks Pincho good luck for your game ! let us inform if you have any visuals to show

Matty, thanks for your interest you are well informed to know what AppGameKit can do i guess (even with an intel camera :p).

A "lite" demo will be released in few weeks (to freely check that the game works well on player's device).

more to come soon
Pincho Paxton
21
Years of Service
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Joined: 8th Dec 2002
Location:
Posted: 8th Jun 2013 18:17
All I have made so far is a vehicle...

http://forum.thegamecreators.com/?m=forum_view&t=197312&b=3

MikeMax
AGK Academic Backer
12
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Joined: 13th Dec 2011
Location: Paris
Posted: 8th Jun 2013 18:34 Edited at: 9th Jun 2013 00:59
Awesome graphics Pincho ! i could be interested
3d point in space
14
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Joined: 30th Jun 2009
Location: Idaho
Posted: 8th Jun 2013 23:38
Nice work.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps. Developed the tiled map engine seen on the showcase. Veteran for the military.
Pincho Paxton
21
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Joined: 8th Dec 2002
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Posted: 9th Jun 2013 01:50
Quote: "Awesome graphics Pincho ! i could be interested"


I can make some parts. I'll never finish Wipeout anyway. I have too many projects on the go.

MikeMax
AGK Academic Backer
12
Years of Service
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Joined: 13th Dec 2011
Location: Paris
Posted: 11th Jun 2013 02:59 Edited at: 11th Jun 2013 07:40
Here is a new video (720p) which comes with few improvements :

- HUD
- Sounds
- Shield
- External, CockPit and back views
- Graphic Boost effect improvement

Sorry for the video framerate (can't achieve to record at 60 fps in 720p :/)



MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 20th Jun 2013 05:12 Edited at: 27th Aug 2013 01:20
More to come soon

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