I'm not sure how you are setting up the lifts but apparently something is not quite right. See the image below:
Make sure that the three outer walls are the dynamic wall that is provided. Also, make sure they are positioned correctly as shown in the image. Do not use static wall segments at all. When editing use the <B> key. Press once in order to snap the entity into place. Use the <CTRL>-arrow keys to position. See the green circle in the middle of the elevator. Make sure it is exactly in the middle. Use the <B> key. When the entities are free moving with the arrows, press the <B> key twice. This will center the circle. See the yellow diamond or arrowhead? The direction it is pointing will make the player look in that direction after the player is moved to that spot. I would suggest you point the arrow in the direction as shown which is toward the lift buttons.
THEORY - you know everything but nothing works. PRACTICE - when everything works but don't know why. For me, theory and practice are combined: nothing works and I don't know why.