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Android / Problem with SetTextMaxWidth during testing

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RobInWeert
6
Years of Service
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Joined: 20th Dec 2012
Location:
Posted: 20th Dec 2012 08:22
Hello all

I am very new to programming with AppGameKit so apologies if I have missed something obvious.

I am writing a simple app for Android using the 108 Beta 5 IDE, and the AppGameKit player 1.1.10744 from Google Play.

So far everything had been OK, but I have now used the SetTextMaxWidth and whilst it works fine in the IDE, once I broadcast it to the player for testing, the word wrap fails and it is all printed on one line. Happens on both Nexus 7 and Galaxy S2.

Can anyone help with solving this? Thank you
Ancient Lady
Valued Member
15
Years of Service
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 20th Dec 2012 15:47
First, the Player from Google Play won't work with any of the recent versions (v1076 and v1085).

This post has a link for downloading a good v1085 Android Player, courtesy of MikeMax.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
RobInWeert
6
Years of Service
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Joined: 20th Dec 2012
Location:
Posted: 20th Dec 2012 23:11
Ahhh thats sorted it thank you!
Ancient Lady
Valued Member
15
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 21st Dec 2012 15:42
It usually does.

Happy Programming!

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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