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Work in Progress / No Man's Land : Infectious Territory

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Hell_666
14
Years of Service
User Offline
Joined: 11th Jul 2009
Location: France
Posted: 3rd Jan 2013 23:17 Edited at: 6th Jan 2013 11:28
[UPDATED : 04/01/2013]


"No Man's Land : infectious world" is an online survival horror FPS/RPG coded in Dark Basic Pro. Its engine is written (and not finsihed) from nothing and entirely for this game.

[Features]
- Finished
- In Progress
- Not Started

Day/Night cycles
Rain
Eat to not die of hunger
Search many chests to find usefull items
Make personnal chests
Build objects with the SandBox in game
Kill zombies to earn points, SandBox object have a cost
2 types of weapons : fire and melee
Earn experience and level-up your character to upgrade its skills

Choose a character between several who have differents skills each other
Improve frame rate

Several ennemies with differents caracteristics
Nice solution for searching ammo
Bug correction
Lots of other things ...

[Network System]
This game will not be a MMO, the host must launch the server application on his computer and clients must join him with his IP adress.
It’s possible that later the host will can make a public server on his computer (clients will see a list of public hosts in the launcher and they will can join the party).

[Some Screenshots]


























[Videos]
I invite you to watch our youtube channel to seel all our videos : http://www.youtube.com/playlist?list=PLB45EF33ADF4EB00E&feature=mh_lolz









[Team]
- Hell_666 : developper
- Prehunt : 3D modeler

thenerd
15
Years of Service
User Offline
Joined: 9th Mar 2009
Location: Boston, USA
Posted: 4th Jan 2013 04:13
Keep up the good work I'll be paying attention to this thread, it's always great to see other people work on projects in a genre you love. I especially like the beginnings of an inventory system. I'm curious to see where this project goes - You're in a good middle point with RPG elements (Items, inventory system) as well as the workings of a standard first person shooter. Great work.

Lukas W
20
Years of Service
User Offline
Joined: 5th Sep 2003
Location: Sweden
Posted: 4th Jan 2013 05:20
Very nice work so far, will be interesting to see how it progress further! Is there any story? I like the Minecraft-esque feel you have going.

The Taffer (+TaffED)
A thief inspired game along with the mission editor (DBPro). [on hiatus]
Hell_666
14
Years of Service
User Offline
Joined: 11th Jul 2009
Location: France
Posted: 4th Jan 2013 11:08
Thanks

For the moment, there is no story, you are here and zombies too. Maybe later we will include a short story.

You can suggest any idea, we are particulary near of public opinion

CumQuaT
AGK Master
13
Years of Service
User Offline
Joined: 28th Apr 2010
Location: Tasmania, Australia
Posted: 4th Jan 2013 11:26
Looking great so far!


Hell_666
14
Years of Service
User Offline
Joined: 11th Jul 2009
Location: France
Posted: 4th Jan 2013 16:22 Edited at: 4th Jan 2013 16:27
RPG skills system started and in progress

Some screenshots:









Hell_666
14
Years of Service
User Offline
Joined: 11th Jul 2009
Location: France
Posted: 4th Jan 2013 21:38 Edited at: 4th Jan 2013 21:39
Basic system of skills is now finished

You can see a pannel with your skills when you press the tab key





Hell_666
14
Years of Service
User Offline
Joined: 11th Jul 2009
Location: France
Posted: 6th Jan 2013 13:09
I'm searching a list of objects for the SandBox and their utility, but I need you. I need your ideas, a lot of ideas.

Thanks

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