old_school...please dont take me wrong on this but I am at a complete loss as to understanding your logic. I do agree with some of what you say but this is too far out there for me to grasp.
Quote: "I recomend getting involed with your community, hand out copies to people for testing or create a Facebook page for your company. The best place to start as a business building a brand is your backdoor. By getting involed with your community not only will you make a better community for everyone but they will also be interested in your product or service. "
Giving out copies of your game to friends and so on is in fact about as far as most get with promoting their game, giving them out to the community will NOT help garner sales for such a product, at best they might make copies and hand them out to THEIR friends. I am all for doing community work and have in fact done more than my fair share in that respect, but promoting games, software etc as a community feel good event in my view will not help much .
The advice you are giving sounds more oriented towards a
local business....like a plumber or painter decorator.
I actually thought the subject was a game they are trying to sell.
I might be completely off base here and you can inform me on how this approach helped sell your own games and office software which are part of your own business model and how this involvement helped your community.
If you only sell locally then I get the drift.
I am not simply trying to cut you down, you just lost me is all
Back to the topic...your lack of screenshots, promo material, demo or anything for that matter even when posting this question here, is significant. It wont matter how good your game is or how big your studio is, publishers wont pay any attention unless you have something to show.
Then it might narrow down who you should approach, but be warned many publishers are unscrupulous dogs who will find a way to take all the profits.
If as you say its a web browser based game I dont see the need for a publisher, what you need is funding to set up online and then
lots of funding to promote it and hope beyond all hope that you get enough paying users, or at least enough users to attract advertising, who knows? maybe then that publisher you seek will approach
you.
It all depends on how big your thinking.
Quote: "Sadly its not field of dreams "if you build it they will come"."
No they wont...He's right on the nail with this one.