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FPSC Classic Models and Media / HELP with graphics

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newbie2012
11
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Joined: 14th Jan 2013
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Posted: 14th Jan 2013 08:35
Hello guys.

A friend of mine has been making FPS Creator gamnes for a while, and turned to me because he wanted to add some special graphics. I seem to be pretty creative, but i am not familiar with the filetypes used in FPSC. I van a lot of 3d models in my collection, but they\'re all other formats (3ds, max, c4d, fbx, obj) than the ones FPSC seems to use (.fpe and .x for as far as i\'ve seen). Is there a way to convert them, even for a technical nitwit like me? Thanks allready for the advice.

Newbie2012

newbie
Corno_1
13
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Joined: 3rd Nov 2010
Location:
Posted: 14th Jan 2013 10:51
Fpsc use a model file .x,
a .fpe file for all information like where is the texture, where is the model
and a texture image(tga, png, dds, jpeg)
and a bmp file for the image in the editor

the fpe,fpi,fps files you can open with the editor of windows, or ms word

to convert your files, I use blender(open source)

Hope this helps

Corno_1


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