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Dark GDK / [DarkGDK2] Incredibly slow loading timed for files.

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Qqite
9
Years of Service
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Joined: 28th Feb 2010
Location: Florida, U.S.
Posted: 24th Jan 2013 09:21 Edited at: 24th Jan 2013 10:10
[Edit]

Turns out I had a mix up with which file was being loaded.

But still...
Character01.DBO -> loads in 0.5 seconds.
Character01.X -> loads in 2 MINUTES.

Whaaa?

The .dbo file even has the textures built in, the .x doesn't!

I'm converting all of my objects to .dbo but its kind of silly how long it takes to load .x files...

Ventures of the worlds around us are limited only by our imagination.
Matty H
11
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Joined: 7th Oct 2008
Location: England
Posted: 24th Jan 2013 14:48
Not every machine experiences this issue, my laptop does but my desktop loaded x pretty quick too.

You are doing the right thing by saving to dbo. I think loading from an x file means that a lot of extra data needs to be calculated, perhaps limb dimensions/bounds etc. The dbo format saves all this stuff and can then simply load it back in.

Qqite
9
Years of Service
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Joined: 28th Feb 2010
Location: Florida, U.S.
Posted: 24th Jan 2013 22:44
That's funny because I'm on a laptop. Weird how there is that much of a difference :\

Ventures of the worlds around us are limited only by our imagination.
Olby
16
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Joined: 21st Aug 2003
Location:
Posted: 25th Jan 2013 21:19 Edited at: 25th Jan 2013 21:20
Quote: "That's funny because I'm on a laptop. Weird how there is that much of a difference :\"


It's quite simple, .X is not a native DBPro format thus every model needs to be converted to .DBO internally upon loading. If you use DBO's they contain all necessary auxiliary data and are loaded instantaneously.

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 7 HP (x64), DirectX 11, PureBasic 5.00 (x86)

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