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FPSC Classic Models and Media / Can i use maya studio with out milke shape

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abdullh
11
Years of Service
User Offline
Joined: 30th Aug 2012
Location:
Posted: 1st Feb 2013 20:45
hi
i just want to ask can i use Maya studio to create character and reging with animation without using milkshpe cuz i usually using maya studio

after that exporting to fps creator ?
BlackFox
FPSC Master
15
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 1st Feb 2013 21:24
You can use Maya for whatever you want providing you follow the EULA you were provided when purchasing. The package you should have when purchasing contains documentation on how to export into various formats (just like 3DS Max does).


There's no problem that can't be solved without applying a little scripting.
Pirate Myke
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 2nd Feb 2013 03:53
If you can do this then please let the rest of us know how you did it. Maya does not have an animated xfile export that anyone has found. Have to convert it to another program and export the xfile from that.

Try things from this thread.
http://forum.thegamecreators.com/?m=forum_view&t=203198&b=24

BlackFox
FPSC Master
15
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 2nd Feb 2013 05:40
Quote: "If you can do this then please let the rest of us know how you did it. Maya does not have an animated xfile export that anyone has found. Have to convert it to another program and export the xfile from that."


Which is what I was referring to when I said...

Quote: "The package you should have when purchasing contains documentation on how to export into various formats (just like 3DS Max does)"



There's no problem that can't be solved without applying a little scripting.

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